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Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 21788c7d271..378062a04ea 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -325,17 +325,6 @@ typedef enum eGPUBuiltinShader {
* Draw round points with a constant size and an outline.
* Take a 2D position and a color for each vertex.
*
- * \param size: uniform float
- * \param outlineWidth: uniform float
- * \param outlineColor: uniform vec4
- * \param color: in vec4
- * \param pos: in vec2
- */
- GPU_SHADER_2D_POINT_UNIFORM_SIZE_VARYING_COLOR_OUTLINE_AA,
- /**
- * Draw round points with a constant size and an outline.
- * Take a 2D position and a color for each vertex.
- *
* \param size: in float
* \param color: in vec4
* \param pos: in vec2