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Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 38f39639866..031ed04d5f2 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -368,15 +368,6 @@ typedef enum eGPUBuiltinShader {
GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA,
/**
* Draw round points with a constant size and an outline.
- * Take a single color for all the vertices and a 3D position for each vertex.
- *
- * \param color: uniform vec4
- * \param size: in float
- * \param pos: in vec3
- */
- GPU_SHADER_3D_POINT_VARYING_SIZE_UNIFORM_COLOR,
- /**
- * Draw round points with a constant size and an outline.
* Take a 3D position and a color for each vertex.
*
* \param size: in float