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Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 378062a04ea..2ac1e5dd553 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -322,15 +322,6 @@ typedef enum eGPUBuiltinShader {
*/
GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA,
/**
- * Draw round points with a constant size and an outline.
- * Take a 2D position and a color for each vertex.
- *
- * \param size: in float
- * \param color: in vec4
- * \param pos: in vec2
- */
- GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR,
- /**
* Draw round points with a hardcoded size.
* Take a single color for all the vertices and a 3D position for each vertex.
*