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Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 031ed04d5f2..21788c7d271 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -348,14 +348,6 @@ typedef enum eGPUBuiltinShader { * \param color: uniform vec4 * \param pos: in vec3 */ - GPU_SHADER_3D_POINT_FIXED_SIZE_UNIFORM_COLOR, - /** - * Draw round points with a hardcoded size. - * Take a single color for all the vertices and a 3D position for each vertex. - * - * \param color: uniform vec4 - * \param pos: in vec3 - */ GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR, /** * Draw round points with a constant size. |