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Diffstat (limited to 'source/blender/gpu/GPU_shader_shared.h')
-rw-r--r-- | source/blender/gpu/GPU_shader_shared.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/source/blender/gpu/GPU_shader_shared.h b/source/blender/gpu/GPU_shader_shared.h deleted file mode 100644 index 4d277921773..00000000000 --- a/source/blender/gpu/GPU_shader_shared.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2022 Blender Foundation. - * All rights reserved. - */ - -/** \file - * \ingroup gpu - */ - -#ifndef USE_GPU_SHADER_CREATE_INFO -# include "intern/gpu_shader_shared_utils.h" -#endif - -#ifdef __cplusplus -using blender::float2; -using blender::float3; -using blender::float4; -using blender::float4x4; -#endif - -struct NodeLinkData { - float4 colors[3]; - float2 bezierPts[4]; - bool1 doArrow; - bool1 doMuted; - float dim_factor; - float thickness; - float dash_factor; - float dash_alpha; - float expandSize; - float arrowSize; -}; -BLI_STATIC_ASSERT_ALIGN(struct NodeLinkData, 16) - -struct NodeLinkInstanceData { - float4 colors[6]; - float expandSize; - float arrowSize; - float2 _pad; -}; -BLI_STATIC_ASSERT_ALIGN(struct NodeLinkInstanceData, 16) - -struct GPencilStrokeData { - float2 viewport; - float pixsize; - float objscale; - float pixfactor; - int xraymode; - int caps_start; - int caps_end; - bool1 keep_size; - bool1 fill_stroke; - float2 _pad; -}; -BLI_STATIC_ASSERT_ALIGN(struct GPencilStrokeData, 16) - -struct GPUClipPlanes { - float4x4 ModelMatrix; - float4 world[6]; -}; -BLI_STATIC_ASSERT_ALIGN(struct GPUClipPlanes, 16) - -struct SimpleLightingData { - float4 color; - float3 light; - float _pad; -}; -BLI_STATIC_ASSERT_ALIGN(struct SimpleLightingData, 16) |