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Diffstat (limited to 'source/blender/gpu/GPU_shader_shared.h')
-rw-r--r--source/blender/gpu/GPU_shader_shared.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_shader_shared.h b/source/blender/gpu/GPU_shader_shared.h
index f400e151487..334b974acd8 100644
--- a/source/blender/gpu/GPU_shader_shared.h
+++ b/source/blender/gpu/GPU_shader_shared.h
@@ -34,7 +34,9 @@ using blender::float4x4;
struct NodeLinkData {
float4 colors[3];
- float2 bezierPts[4];
+ /* bezierPts Is actually a float2, but due to std140 each element needs to be aligned to 16
+ * bytes. */
+ float4 bezierPts[4];
bool1 doArrow;
bool1 doMuted;
float dim_factor;