diff options
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index de08391b40c..1fbcfd41dec 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -25,6 +25,7 @@ #define __GPU_TEXTURE_H__ #include "BLI_utildefines.h" + #include "GPU_state.h" struct GPUVertBuf; @@ -43,7 +44,6 @@ typedef struct GPUTexture GPUTexture; * - Internally used by textures. * - All states are created at startup to avoid runtime costs. */ - typedef enum eGPUSamplerState { GPU_SAMPLER_FILTER = (1 << 0), GPU_SAMPLER_MIPMAP = (1 << 1), @@ -57,6 +57,8 @@ typedef enum eGPUSamplerState { GPU_SAMPLER_MAX = (1 << 8), } eGPUSamplerState; +ENUM_OPERATORS(eGPUSamplerState) + #ifdef __cplusplus extern "C" { #endif @@ -121,7 +123,6 @@ typedef enum eGPUTextureFormat { #if 0 GPU_RGB10_A2, GPU_RGB10_A2UI, - GPU_SRGB8_A8, #endif GPU_R11F_G11F_B10F, GPU_DEPTH32F_STENCIL8, @@ -150,7 +151,13 @@ typedef enum eGPUTextureFormat { GPU_R8_SNORM, #endif -/* Special formats texture only */ + /* Special formats texture only */ + GPU_SRGB8_A8_DXT1, + GPU_SRGB8_A8_DXT3, + GPU_SRGB8_A8_DXT5, + GPU_RGBA8_DXT1, + GPU_RGBA8_DXT3, + GPU_RGBA8_DXT5, #if 0 GPU_SRGB8, GPU_RGB9_E5, @@ -223,17 +230,10 @@ GPUTexture *GPU_texture_create_cube_array( GPUTexture *GPU_texture_create_from_vertbuf(struct GPUVertBuf *vert); GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat data_type, const uint buffer); -GPUTexture *GPU_texture_from_bindcode(int textarget, int bindcode); -GPUTexture *GPU_texture_from_blender(struct Image *ima, - struct ImageUser *iuser, - struct ImBuf *ibuf, - int textarget); +GPUTexture *GPU_texture_create_compressed( + int w, int h, int miplen, eGPUTextureFormat format, const void *data); -/* movie clip drawing */ -GPUTexture *GPU_texture_from_movieclip(struct MovieClip *clip, - struct MovieClipUser *cuser, - int textarget); -void GPU_free_texture_movieclip(struct MovieClip *clip); +GPUTexture *GPU_texture_create_error(int dimension, bool array); void GPU_texture_add_mipmap(GPUTexture *tex, eGPUDataFormat gpu_data_format, @@ -269,6 +269,7 @@ void GPU_texture_unbind_all(void); void GPU_texture_copy(GPUTexture *dst, GPUTexture *src); void GPU_texture_generate_mipmap(GPUTexture *tex); +void GPU_texture_anisotropic_filter(GPUTexture *tex, bool use_aniso); void GPU_texture_compare_mode(GPUTexture *tex, bool use_compare); void GPU_texture_filter_mode(GPUTexture *tex, bool use_filter); void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter); |