diff options
Diffstat (limited to 'source/blender/gpu/GPU_viewport.h')
-rw-r--r-- | source/blender/gpu/GPU_viewport.h | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h index 848da778d1c..b7b8af9f90a 100644 --- a/source/blender/gpu/GPU_viewport.h +++ b/source/blender/gpu/GPU_viewport.h @@ -27,6 +27,7 @@ #include <stdbool.h> #include "DNA_vec_types.h" +#include "DNA_scene_types.h" #include "GPU_framebuffer.h" #include "GPU_texture.h" @@ -84,6 +85,8 @@ typedef struct ViewportEngineData { StorageList *stl; char info[GPU_INFO_SIZE]; + TextureList *txl_stereo; + StorageList *stl_stereo; /* we may want to put this elsewhere */ struct DRWTextStore *text_draw_cache; @@ -101,10 +104,12 @@ typedef struct ViewportEngineData_Info { } ViewportEngineData_Info; GPUViewport *GPU_viewport_create(void); -void GPU_viewport_bind(GPUViewport *viewport, const rcti *rect); +GPUViewport *GPU_viewport_stereo_create(void); +void GPU_viewport_bind(GPUViewport *viewport, int view, const rcti *rect); void GPU_viewport_unbind(GPUViewport *viewport); -void GPU_viewport_draw_to_screen(GPUViewport *viewport, const rcti *rect); +void GPU_viewport_draw_to_screen(GPUViewport *viewport, int view, const rcti *rect); void GPU_viewport_draw_to_screen_ex(GPUViewport *viewport, + int view, const rcti *rect, bool display_colorspace); void GPU_viewport_free(GPUViewport *viewport); @@ -125,9 +130,11 @@ struct DRWInstanceDataList *GPU_viewport_instance_data_list_get(GPUViewport *vie void *GPU_viewport_engine_data_create(GPUViewport *viewport, void *engine_type); void *GPU_viewport_engine_data_get(GPUViewport *viewport, void *engine_type); void *GPU_viewport_framebuffer_list_get(GPUViewport *viewport); +void GPU_viewport_stereo_composite(GPUViewport *viewport, Stereo3dFormat *stereo_format); void *GPU_viewport_texture_list_get(GPUViewport *viewport); void GPU_viewport_size_get(const GPUViewport *viewport, int size[2]); void GPU_viewport_size_set(GPUViewport *viewport, const int size[2]); +void GPU_viewport_active_view_set(GPUViewport *viewport, int view); /* Profiling */ double *GPU_viewport_cache_time_get(GPUViewport *viewport); @@ -135,7 +142,7 @@ double *GPU_viewport_cache_time_get(GPUViewport *viewport); void GPU_viewport_tag_update(GPUViewport *viewport); bool GPU_viewport_do_update(GPUViewport *viewport); -GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport); +GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport, int view); /* Texture pool */ GPUTexture *GPU_viewport_texture_pool_query( |