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Diffstat (limited to 'source/blender/gpu/GPU_viewport.h')
-rw-r--r--source/blender/gpu/GPU_viewport.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h
index 848da778d1c..b7b8af9f90a 100644
--- a/source/blender/gpu/GPU_viewport.h
+++ b/source/blender/gpu/GPU_viewport.h
@@ -27,6 +27,7 @@
#include <stdbool.h>
#include "DNA_vec_types.h"
+#include "DNA_scene_types.h"
#include "GPU_framebuffer.h"
#include "GPU_texture.h"
@@ -84,6 +85,8 @@ typedef struct ViewportEngineData {
StorageList *stl;
char info[GPU_INFO_SIZE];
+ TextureList *txl_stereo;
+ StorageList *stl_stereo;
/* we may want to put this elsewhere */
struct DRWTextStore *text_draw_cache;
@@ -101,10 +104,12 @@ typedef struct ViewportEngineData_Info {
} ViewportEngineData_Info;
GPUViewport *GPU_viewport_create(void);
-void GPU_viewport_bind(GPUViewport *viewport, const rcti *rect);
+GPUViewport *GPU_viewport_stereo_create(void);
+void GPU_viewport_bind(GPUViewport *viewport, int view, const rcti *rect);
void GPU_viewport_unbind(GPUViewport *viewport);
-void GPU_viewport_draw_to_screen(GPUViewport *viewport, const rcti *rect);
+void GPU_viewport_draw_to_screen(GPUViewport *viewport, int view, const rcti *rect);
void GPU_viewport_draw_to_screen_ex(GPUViewport *viewport,
+ int view,
const rcti *rect,
bool display_colorspace);
void GPU_viewport_free(GPUViewport *viewport);
@@ -125,9 +130,11 @@ struct DRWInstanceDataList *GPU_viewport_instance_data_list_get(GPUViewport *vie
void *GPU_viewport_engine_data_create(GPUViewport *viewport, void *engine_type);
void *GPU_viewport_engine_data_get(GPUViewport *viewport, void *engine_type);
void *GPU_viewport_framebuffer_list_get(GPUViewport *viewport);
+void GPU_viewport_stereo_composite(GPUViewport *viewport, Stereo3dFormat *stereo_format);
void *GPU_viewport_texture_list_get(GPUViewport *viewport);
void GPU_viewport_size_get(const GPUViewport *viewport, int size[2]);
void GPU_viewport_size_set(GPUViewport *viewport, const int size[2]);
+void GPU_viewport_active_view_set(GPUViewport *viewport, int view);
/* Profiling */
double *GPU_viewport_cache_time_get(GPUViewport *viewport);
@@ -135,7 +142,7 @@ double *GPU_viewport_cache_time_get(GPUViewport *viewport);
void GPU_viewport_tag_update(GPUViewport *viewport);
bool GPU_viewport_do_update(GPUViewport *viewport);
-GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport);
+GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport, int view);
/* Texture pool */
GPUTexture *GPU_viewport_texture_pool_query(