diff options
Diffstat (limited to 'source/blender/gpu/SConscript')
-rw-r--r-- | source/blender/gpu/SConscript | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript deleted file mode 100644 index 15898f5c203..00000000000 --- a/source/blender/gpu/SConscript +++ /dev/null @@ -1,93 +0,0 @@ -#!/usr/bin/env python -# -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# The Original Code is Copyright (C) 2006, Blender Foundation -# All rights reserved. -# -# The Original Code is: all of this file. -# -# Contributor(s): Nathan Letwory. -# -# ***** END GPL LICENSE BLOCK ***** - -Import ('env') - -sources = env.Glob('intern/*.c') -sources += env.Glob('shaders/*.c') - -defs = [] -defs += env['BF_GL_DEFINITIONS'] - -incs = [ - '.', - '#/intern/glew-mx', - '#/intern/guardedalloc', - env['BF_GLEW_INC'], - '#/intern/smoke/extern', - '../blenkernel', - '../blenlib', - '../bmesh', - '../imbuf', - '../include', - '../makesdna', - '../makesrna', - '../nodes', - '../nodes/intern', - ] - -if env['WITH_BF_GAMEENGINE']: - defs.append('WITH_GAMEENGINE') -if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'): - incs.append(env['BF_PTHREADS_INC']) - -if env['WITH_BF_SMOKE']: - defs.append('WITH_SMOKE') - -if env['WITH_BF_DDS']: - defs.append('WITH_DDS') - -if env['WITH_BF_OPENSUBDIV']: - defs.append('WITH_OPENSUBDIV') - -# generated data files -import os -sources.extend(( - os.path.join(env['DATA_SOURCES'], "gpu_shader_geometry.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_program_smoke_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_program_smoke_color_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_basic_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_basic_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_ssao_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_geo.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_depth_resolve.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_lib.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex_world.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"), - )) - -env.BlenderLib('bf_gpu', sources, incs, defines=defs, libtype=['core', 'player'], priority=[160, 110]) |