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Diffstat (limited to 'source/blender/gpu/SConscript')
-rw-r--r--source/blender/gpu/SConscript48
1 files changed, 38 insertions, 10 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index 9b8a86eac15..6e3722e403a 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('intern/*.c')
@@ -7,7 +33,7 @@ sources += env.Glob('shaders/*.c')
defs = [ 'GLEW_STATIC' ]
incs = '../blenlib ../blenkernel ../makesdna ../makesrna ../include ../blenloader ../nodes ../nodes/intern'
-incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
+incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf ../bmesh .'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs += ' ' + env['BF_PTHREADS_INC']
@@ -18,17 +44,19 @@ if env['WITH_BF_SMOKE']:
defs.append('WITH_SMOKE')
if env['WITH_BF_DDS']:
- defs.append('WITH_DDS')
+ defs.append('WITH_DDS')
# generated data files
import os
sources.extend((
- os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"),
- os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"),
- os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"),
- os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"),
- os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"),
- os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"),
- ))
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_frag.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_vert.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"),
+ os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"),
+ ))
env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] )