diff options
Diffstat (limited to 'source/blender/gpu/SConscript')
-rw-r--r-- | source/blender/gpu/SConscript | 48 |
1 files changed, 38 insertions, 10 deletions
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript index 9b8a86eac15..6e3722e403a 100644 --- a/source/blender/gpu/SConscript +++ b/source/blender/gpu/SConscript @@ -1,4 +1,30 @@ -#!/usr/bin/python +#!/usr/bin/env python +# +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Nathan Letwory. +# +# ***** END GPL LICENSE BLOCK ***** + Import ('env') sources = env.Glob('intern/*.c') @@ -7,7 +33,7 @@ sources += env.Glob('shaders/*.c') defs = [ 'GLEW_STATIC' ] incs = '../blenlib ../blenkernel ../makesdna ../makesrna ../include ../blenloader ../nodes ../nodes/intern' -incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .' +incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf ../bmesh .' if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'): incs += ' ' + env['BF_PTHREADS_INC'] @@ -18,17 +44,19 @@ if env['WITH_BF_SMOKE']: defs.append('WITH_SMOKE') if env['WITH_BF_DDS']: - defs.append('WITH_DDS') + defs.append('WITH_DDS') # generated data files import os sources.extend(( - os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"), - os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"), - )) + os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_frag.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_vert.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"), + os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"), + )) env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] ) |