diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c index 19229cde7f0..65a827febde 100644 --- a/source/blender/gpu/intern/gpu_batch.c +++ b/source/blender/gpu/intern/gpu_batch.c @@ -31,7 +31,7 @@ #include "GPU_batch.h" #include "gpu_shader_private.h" -void Batch_set_builtin_program(Batch* batch, GPUBuiltinShader shader_id) +void Batch_set_builtin_program(Batch *batch, GPUBuiltinShader shader_id) { GPUShader *shader = GPU_shader_get_builtin_shader(shader_id); Batch_set_program(batch, shader->program); @@ -72,23 +72,23 @@ static Batch *batch_sphere(int lat_res, int lon_res) } vbo = VertexBuffer_create_with_format(&format); - VertexBuffer_allocate_data(vbo, (lat_res-1) * lon_res * 6); + VertexBuffer_allocate_data(vbo, (lat_res - 1) * lon_res * 6); vert = 0; lon = 0.0f; - for(int i = 0; i < lon_res; i++, lon += lon_inc) { + for (int i = 0; i < lon_res; i++, lon += lon_inc) { lat = 0.0f; - for(int j = 0; j < lat_res; j++, lat += lat_inc) { + for (int j = 0; j < lat_res; j++, lat += lat_inc) { if (j != lat_res - 1) { /* Pole */ - batch_sphere_lat_lon_vert(lat+lat_inc, lon+lon_inc); - batch_sphere_lat_lon_vert(lat+lat_inc, lon); - batch_sphere_lat_lon_vert(lat, lon); + batch_sphere_lat_lon_vert(lat + lat_inc, lon + lon_inc); + batch_sphere_lat_lon_vert(lat + lat_inc, lon); + batch_sphere_lat_lon_vert(lat, lon); } if (j != 0) { /* Pole */ - batch_sphere_lat_lon_vert(lat, lon+lon_inc); - batch_sphere_lat_lon_vert(lat+lat_inc, lon+lon_inc); - batch_sphere_lat_lon_vert(lat, lon); + batch_sphere_lat_lon_vert(lat, lon + lon_inc); + batch_sphere_lat_lon_vert(lat + lat_inc, lon + lon_inc); + batch_sphere_lat_lon_vert(lat, lon); } } } @@ -108,19 +108,19 @@ static Batch *batch_sphere_wire(int lat_res, int lon_res) } vbo = VertexBuffer_create_with_format(&format); - VertexBuffer_allocate_data(vbo, (lat_res * lon_res * 2) + ((lat_res-1) * lon_res * 2)); + VertexBuffer_allocate_data(vbo, (lat_res * lon_res * 2) + ((lat_res - 1) * lon_res * 2)); vert = 0; lon = 0.0f; - for(int i = 0; i < lon_res; i++, lon += lon_inc) { + for (int i = 0; i < lon_res; i++, lon += lon_inc) { lat = 0.0f; - for(int j = 0; j < lat_res; j++, lat += lat_inc) { - batch_sphere_lat_lon_vert(lat+lat_inc, lon); - batch_sphere_lat_lon_vert(lat, lon); + for (int j = 0; j < lat_res; j++, lat += lat_inc) { + batch_sphere_lat_lon_vert(lat + lat_inc, lon); + batch_sphere_lat_lon_vert(lat, lon); if (j != lat_res - 1) { /* Pole */ - batch_sphere_lat_lon_vert(lat+lat_inc, lon+lon_inc); - batch_sphere_lat_lon_vert(lat+lat_inc, lon); + batch_sphere_lat_lon_vert(lat + lat_inc, lon + lon_inc); + batch_sphere_lat_lon_vert(lat + lat_inc, lon); } } } |