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Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c212
1 files changed, 1 insertions, 211 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 391a3812073..5bfd20e3c8b 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -37,8 +37,8 @@
#include "BLI_polyfill_2d.h"
#include "BLI_sort_utils.h"
-
#include "GPU_batch.h" /* own include */
+#include "GPU_batch_presets.h"
#include "gpu_shader_private.h"
/* -------------------------------------------------------------------- */
@@ -53,216 +53,6 @@ void GWN_batch_program_set_builtin(Gwn_Batch *batch, GPUBuiltinShader shader_id)
/** \} */
-
-
-/* -------------------------------------------------------------------- */
-/** \name Batch Creation
- * \{ */
-
-/**
- * Creates triangles from a byte-array of polygons.
- *
- * See 'make_shape_2d_from_blend.py' utility to create data to pass to this function.
- *
- * \param polys_flat: Pairs of X, Y coordinates (repeating to signify closing the polygon).
- * \param polys_flat_len: Length of the array (must be an even number).
- * \param rect: Optional region to map the byte 0..255 coords to. When not set use -1..1.
- */
-Gwn_Batch *GPU_batch_tris_from_poly_2d_encoded(
- const uchar *polys_flat, uint polys_flat_len, const rctf *rect)
-{
- const uchar (*polys)[2] = (const void *)polys_flat;
- const uint polys_len = polys_flat_len / 2;
- BLI_assert(polys_flat_len == polys_len * 2);
-
- /* Over alloc in both cases */
- float (*verts)[2] = MEM_mallocN(sizeof(*verts) * polys_len, __func__);
- float (*verts_step)[2] = verts;
- uint (*tris)[3] = MEM_mallocN(sizeof(*tris) * polys_len, __func__);
- uint (*tris_step)[3] = tris;
-
- const float range_uchar[2] = {
- (rect ? (rect->xmax - rect->xmin) : 2.0f) / 255.0f,
- (rect ? (rect->ymax - rect->ymin) : 2.0f) / 255.0f,
- };
- const float min_uchar[2] = {
- (rect ? rect->xmin : -1.0f),
- (rect ? rect->ymin : -1.0f),
- };
-
- uint i_poly = 0;
- uint i_vert = 0;
- while (i_poly != polys_len) {
- for (uint j = 0; j < 2; j++) {
- verts[i_vert][j] = min_uchar[j] + ((float)polys[i_poly][j] * range_uchar[j]);
- }
- i_vert++;
- i_poly++;
- if (polys[i_poly - 1][0] == polys[i_poly][0] &&
- polys[i_poly - 1][1] == polys[i_poly][1])
- {
- const uint verts_step_len = (&verts[i_vert]) - verts_step;
- BLI_assert(verts_step_len >= 3);
- const uint tris_len = (verts_step_len - 2);
- BLI_polyfill_calc(verts_step, verts_step_len, -1, tris_step);
- /* offset indices */
- if (verts_step != verts) {
- uint *t = tris_step[0];
- const uint offset = (verts_step - verts);
- uint tot = tris_len * 3;
- while (tot--) {
- *t += offset;
- t++;
- }
- BLI_assert(t == tris_step[tris_len]);
- }
- verts_step += verts_step_len;
- tris_step += tris_len;
- i_poly++;
- /* ignore the duplicate point */
- }
- }
-
- /* We have vertices and tris, make a batch from this. */
- static Gwn_VertFormat format = {0};
- static struct { uint pos; } attr_id;
- if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- }
-
- const uint verts_len = (verts_step - verts);
- const uint tris_len = (tris_step - tris);
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, verts_len);
-
- Gwn_VertBufRaw pos_step;
- GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
-
- for (uint i = 0; i < verts_len; i++) {
- copy_v2_v2(GWN_vertbuf_raw_step(&pos_step), verts[i]);
- }
-
- Gwn_IndexBufBuilder elb;
- GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, tris_len, verts_len);
- for (uint i = 0; i < tris_len; i++) {
- GWN_indexbuf_add_tri_verts(&elb, UNPACK3(tris[i]));
- }
- Gwn_IndexBuf *indexbuf = GWN_indexbuf_build(&elb);
-
- MEM_freeN(tris);
- MEM_freeN(verts);
-
- return GWN_batch_create_ex(
- GWN_PRIM_TRIS, vbo,
- indexbuf,
- GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
-}
-
-Gwn_Batch *GPU_batch_wire_from_poly_2d_encoded(
- const uchar *polys_flat, uint polys_flat_len, const rctf *rect)
-{
- const uchar (*polys)[2] = (const void *)polys_flat;
- const uint polys_len = polys_flat_len / 2;
- BLI_assert(polys_flat_len == polys_len * 2);
-
- /* Over alloc */
- /* Lines are pairs of (x, y) byte locations packed into an int32_t. */
- int32_t *lines = MEM_mallocN(sizeof(*lines) * polys_len, __func__);
- int32_t *lines_step = lines;
-
- const float range_uchar[2] = {
- (rect ? (rect->xmax - rect->xmin) : 2.0f) / 255.0f,
- (rect ? (rect->ymax - rect->ymin) : 2.0f) / 255.0f,
- };
- const float min_uchar[2] = {
- (rect ? rect->xmin : -1.0f),
- (rect ? rect->ymin : -1.0f),
- };
-
- uint i_poly_prev = 0;
- uint i_poly = 0;
- while (i_poly != polys_len) {
- i_poly++;
- if (polys[i_poly - 1][0] == polys[i_poly][0] &&
- polys[i_poly - 1][1] == polys[i_poly][1])
- {
- const uchar (*polys_step)[2] = polys + i_poly_prev;
- const uint polys_step_len = i_poly - i_poly_prev;
- BLI_assert(polys_step_len >= 2);
- for (uint i_prev = polys_step_len - 1, i = 0; i < polys_step_len; i_prev = i++) {
- union {
- uint8_t as_u8[4];
- uint16_t as_u16[2];
- uint32_t as_u32;
- } data;
- data.as_u16[0] = *((const uint16_t *)polys_step[i_prev]);
- data.as_u16[1] = *((const uint16_t *)polys_step[i]);
- if (data.as_u16[0] > data.as_u16[1]) {
- SWAP(uint16_t, data.as_u16[0], data.as_u16[1]);
- }
- *lines_step = data.as_u32;
- lines_step++;
- }
- i_poly++;
- i_poly_prev = i_poly;
- /* ignore the duplicate point */
- }
- }
-
- uint lines_len = lines_step - lines;
-
- /* Hide Lines (we could make optional) */
- {
- qsort(lines, lines_len, sizeof(int32_t), BLI_sortutil_cmp_int);
- lines_step = lines;
- for (uint i_prev = 0, i = 1; i < lines_len; i_prev = i++) {
- if (lines[i] != lines[i_prev]) {
- *lines_step++ = lines[i_prev];
- }
- else {
- i++;
- }
- }
- lines_len = lines_step - lines;
- }
-
- /* We have vertices and tris, make a batch from this. */
- static Gwn_VertFormat format = {0};
- static struct { uint pos; } attr_id;
- if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- }
-
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- const uint vbo_len_capacity = lines_len * 2;
- GWN_vertbuf_data_alloc(vbo, vbo_len_capacity);
-
- Gwn_VertBufRaw pos_step;
- GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
-
- for (uint i = 0; i < lines_len; i++) {
- union {
- uint8_t as_u8_pair[2][2];
- uint32_t as_u32;
- } data;
- data.as_u32 = lines[i];
- for (uint k = 0; k < 2; k++) {
- float *pos_v2 = GWN_vertbuf_raw_step(&pos_step);
- for (uint j = 0; j < 2; j++) {
- pos_v2[j] = min_uchar[j] + ((float)data.as_u8_pair[k][j] * range_uchar[j]);
- }
- }
- }
- BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step));
- MEM_freeN(lines);
- return GWN_batch_create_ex(
- GWN_PRIM_LINES, vbo,
- NULL,
- GWN_BATCH_OWNS_VBO);
-}
-
-/** \} */
-
/* -------------------------------------------------------------------- */
/** \name Init/Exit
* \{ */