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Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index cb2b65d1a67..5d347fc80e8 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -31,7 +31,7 @@
#include "GPU_batch.h"
#include "gpu_shader_private.h"
-void Batch_set_builtin_program(Gwn_Batch *batch, GPUBuiltinShader shader_id)
+void GWN_batch_program_set_builtin(Gwn_Batch *batch, GPUBuiltinShader shader_id)
{
GPUShader *shader = GPU_shader_get_builtin_shader(shader_id);
GWN_batch_program_set(batch, shader->program, shader->interface);
@@ -128,7 +128,7 @@ static Gwn_Batch *batch_sphere_wire(int lat_res, int lon_res)
return GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
}
-Gwn_Batch *Batch_get_sphere(int lod)
+Gwn_Batch *GPU_batch_preset_sphere(int lod)
{
BLI_assert(lod >= 0 && lod <= 2);
@@ -140,7 +140,7 @@ Gwn_Batch *Batch_get_sphere(int lod)
return sphere_high;
}
-Gwn_Batch *Batch_get_sphere_wire(int lod)
+Gwn_Batch *GPU_batch_preset_sphere_wire(int lod)
{
BLI_assert(lod >= 0 && lod <= 1);