Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffer_id.cpp')
-rw-r--r--source/blender/gpu/intern/gpu_buffer_id.cpp90
1 files changed, 0 insertions, 90 deletions
diff --git a/source/blender/gpu/intern/gpu_buffer_id.cpp b/source/blender/gpu/intern/gpu_buffer_id.cpp
deleted file mode 100644
index f3faba9c766..00000000000
--- a/source/blender/gpu/intern/gpu_buffer_id.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 by Mike Erwin.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/gpu/intern/gpu_buffer_id.cpp
- * \ingroup gpu
- *
- * GPU buffer IDs
- */
-
-#include "GPU_buffer_id.h"
-
-#include <mutex>
-#include <vector>
-
-#define ORPHAN_DEBUG 0
-
-#if ORPHAN_DEBUG
-# include <cstdio>
-#endif
-
-static std::vector<GLuint> orphaned_buffer_ids;
-
-static std::mutex orphan_mutex;
-
-extern "C" {
-extern int BLI_thread_is_main(void); /* Blender-specific function */
-}
-
-static bool thread_is_main()
-{
- /* "main" here means the GL context's thread */
- return BLI_thread_is_main();
-}
-
-GLuint GPU_buf_id_alloc()
-{
- /* delete orphaned IDs */
- orphan_mutex.lock();
- if (!orphaned_buffer_ids.empty()) {
- const auto orphaned_buffer_len = (uint)orphaned_buffer_ids.size();
-#if ORPHAN_DEBUG
- printf("deleting %u orphaned VBO%s\n", orphaned_buffer_len, orphaned_buffer_len == 1 ? "" : "s");
-#endif
- glDeleteBuffers(orphaned_buffer_len, orphaned_buffer_ids.data());
- orphaned_buffer_ids.clear();
- }
- orphan_mutex.unlock();
-
- GLuint new_buffer_id = 0;
- glGenBuffers(1, &new_buffer_id);
- return new_buffer_id;
-}
-
-void GPU_buf_id_free(GLuint buffer_id)
-{
- if (thread_is_main()) {
- glDeleteBuffers(1, &buffer_id);
- }
- else {
- /* add this ID to the orphaned list */
- orphan_mutex.lock();
-#if ORPHAN_DEBUG
- printf("orphaning VBO %u\n", buffer_id);
-#endif
- orphaned_buffer_ids.emplace_back(buffer_id);
- orphan_mutex.unlock();
- }
-}