diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffer_id.cpp')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffer_id.cpp | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/source/blender/gpu/intern/gpu_buffer_id.cpp b/source/blender/gpu/intern/gpu_buffer_id.cpp deleted file mode 100644 index f3faba9c766..00000000000 --- a/source/blender/gpu/intern/gpu_buffer_id.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 by Mike Erwin. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/gpu/intern/gpu_buffer_id.cpp - * \ingroup gpu - * - * GPU buffer IDs - */ - -#include "GPU_buffer_id.h" - -#include <mutex> -#include <vector> - -#define ORPHAN_DEBUG 0 - -#if ORPHAN_DEBUG -# include <cstdio> -#endif - -static std::vector<GLuint> orphaned_buffer_ids; - -static std::mutex orphan_mutex; - -extern "C" { -extern int BLI_thread_is_main(void); /* Blender-specific function */ -} - -static bool thread_is_main() -{ - /* "main" here means the GL context's thread */ - return BLI_thread_is_main(); -} - -GLuint GPU_buf_id_alloc() -{ - /* delete orphaned IDs */ - orphan_mutex.lock(); - if (!orphaned_buffer_ids.empty()) { - const auto orphaned_buffer_len = (uint)orphaned_buffer_ids.size(); -#if ORPHAN_DEBUG - printf("deleting %u orphaned VBO%s\n", orphaned_buffer_len, orphaned_buffer_len == 1 ? "" : "s"); -#endif - glDeleteBuffers(orphaned_buffer_len, orphaned_buffer_ids.data()); - orphaned_buffer_ids.clear(); - } - orphan_mutex.unlock(); - - GLuint new_buffer_id = 0; - glGenBuffers(1, &new_buffer_id); - return new_buffer_id; -} - -void GPU_buf_id_free(GLuint buffer_id) -{ - if (thread_is_main()) { - glDeleteBuffers(1, &buffer_id); - } - else { - /* add this ID to the orphaned list */ - orphan_mutex.lock(); -#if ORPHAN_DEBUG - printf("orphaning VBO %u\n", buffer_id); -#endif - orphaned_buffer_ids.emplace_back(buffer_id); - orphan_mutex.unlock(); - } -} |