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Diffstat (limited to 'source/blender/gpu/intern/gpu_buffer_id.cpp')
-rw-r--r--source/blender/gpu/intern/gpu_buffer_id.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_buffer_id.cpp b/source/blender/gpu/intern/gpu_buffer_id.cpp
new file mode 100644
index 00000000000..0c442f687a0
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_buffer_id.cpp
@@ -0,0 +1,90 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/gpu/intern/gwn_buffer_id.cpp
+ * \ingroup gpu
+ *
+ * Gawain buffer IDs
+ */
+
+#include "GPU_buffer_id.h"
+
+#include <mutex>
+#include <vector>
+
+#define ORPHAN_DEBUG 0
+
+#if ORPHAN_DEBUG
+ #include <cstdio>
+#endif
+
+static std::vector<GLuint> orphaned_buffer_ids;
+
+static std::mutex orphan_mutex;
+
+extern "C" {
+extern int BLI_thread_is_main(void); /* Blender-specific function */
+}
+
+static bool thread_is_main()
+{
+ /* "main" here means the GL context's thread */
+ return BLI_thread_is_main();
+}
+
+GLuint GWN_buf_id_alloc()
+{
+ /* delete orphaned IDs */
+ orphan_mutex.lock();
+ if (!orphaned_buffer_ids.empty()) {
+ const auto orphaned_buffer_len = (uint)orphaned_buffer_ids.size();
+#if ORPHAN_DEBUG
+ printf("deleting %u orphaned VBO%s\n", orphaned_buffer_len, orphaned_buffer_len == 1 ? "" : "s");
+#endif
+ glDeleteBuffers(orphaned_buffer_len, orphaned_buffer_ids.data());
+ orphaned_buffer_ids.clear();
+ }
+ orphan_mutex.unlock();
+
+ GLuint new_buffer_id = 0;
+ glGenBuffers(1, &new_buffer_id);
+ return new_buffer_id;
+}
+
+void GWN_buf_id_free(GLuint buffer_id)
+{
+ if (thread_is_main()) {
+ glDeleteBuffers(1, &buffer_id);
+ }
+ else {
+ /* add this ID to the orphaned list */
+ orphan_mutex.lock();
+#if ORPHAN_DEBUG
+ printf("orphaning VBO %u\n", buffer_id);
+#endif
+ orphaned_buffer_ids.emplace_back(buffer_id);
+ orphan_mutex.unlock();
+ }
+}