diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index ce3a378ea00..2bf62b73424 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -629,7 +629,7 @@ static void GPU_buffer_copy_normal(DerivedMesh *dm, float *varray, int *index, i if(smoothnormal) { /* copy vertex normal */ normal_short_to_float_v3(&varray[start], mvert[f->v1].no); - normal_short_to_float_v3(&varray[start+3], mvert[f->v2].no); + normal_short_to_float_v3(&varray[start+3], mvert[f->v2].no); normal_short_to_float_v3(&varray[start+6], mvert[f->v3].no); if(f->v4) { @@ -1058,7 +1058,8 @@ void GPU_uvedge_setup(DerivedMesh *dm) GLStates |= GPU_BUFFER_VERTEX_STATE; } -static int GPU_typesize(int type) { +static int GPU_typesize(int type) +{ switch(type) { case GL_FLOAT: return sizeof(float); @@ -1075,7 +1076,8 @@ static int GPU_typesize(int type) { } } -int GPU_attrib_element_size(GPUAttrib data[], int numdata) { +int GPU_attrib_element_size(GPUAttrib data[], int numdata) +{ int i, elementsize = 0; for(i = 0; i < numdata; i++) { @@ -1086,7 +1088,8 @@ int GPU_attrib_element_size(GPUAttrib data[], int numdata) { return elementsize; } -void GPU_interleaved_attrib_setup(GPUBuffer *buffer, GPUAttrib data[], int numdata) { +void GPU_interleaved_attrib_setup(GPUBuffer *buffer, GPUAttrib data[], int numdata) +{ int i; int elementsize; intptr_t offset = 0; |