diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 8d72bd64e29..6b3966b2501 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -398,8 +398,8 @@ GPUDrawObject *GPU_drawobject_new( DerivedMesh *dm ) int points_per_mat[MAX_MATERIALS]; int i, curmat, curpoint, totface; - mface = dm->getFaceArray(dm); - totface= dm->getNumFaces(dm); + mface = dm->getTessFaceArray(dm); + totface= dm->getNumTessFaces(dm); /* get the number of points used by each material, treating each quad as two triangles */ @@ -576,9 +576,9 @@ static void GPU_buffer_copy_vertex(DerivedMesh *dm, float *varray, int *index, i int i, j, start, totface; mvert = dm->getVertArray(dm); - f = dm->getFaceArray(dm); + f = dm->getTessFaceArray(dm); - totface= dm->getNumFaces(dm); + totface= dm->getNumTessFaces(dm); for(i = 0; i < totface; i++, f++) { start = index[mat_orig_to_new[f->mat_nr]]; @@ -613,11 +613,11 @@ static void GPU_buffer_copy_normal(DerivedMesh *dm, float *varray, int *index, i int start; float f_no[3]; - float *nors= dm->getFaceDataArray(dm, CD_NORMAL); + float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL); MVert *mvert = dm->getVertArray(dm); - MFace *f = dm->getFaceArray(dm); + MFace *f = dm->getTessFaceArray(dm); - totface= dm->getNumFaces(dm); + totface= dm->getNumTessFaces(dm); for(i = 0; i < totface; i++, f++) { const int smoothnormal = (f->flag & ME_SMOOTH); @@ -678,9 +678,9 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int * if(!(mtface = DM_get_face_data_layer(dm, CD_MTFACE))) return; - f = dm->getFaceArray(dm); + f = dm->getTessFaceArray(dm); - totface = dm->getNumFaces(dm); + totface = dm->getNumTessFaces(dm); for(i = 0; i < totface; i++, f++) { start = index[mat_orig_to_new[f->mat_nr]]; @@ -704,25 +704,25 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int * static void GPU_buffer_copy_color3(DerivedMesh *dm, float *varray_, int *index, int *mat_orig_to_new, void *user) { int i, totface; - unsigned char *varray = (unsigned char *)varray_; - unsigned char *mcol = (unsigned char *)user; - MFace *f = dm->getFaceArray(dm); + char *varray = (char *)varray_; + char *mcol = (char *)user; + MFace *f = dm->getTessFaceArray(dm); - totface= dm->getNumFaces(dm); + totface= dm->getNumTessFaces(dm); for(i=0; i < totface; i++, f++) { int start = index[mat_orig_to_new[f->mat_nr]]; /* v1 v2 v3 */ - VECCOPY(&varray[start], &mcol[i*12]); - VECCOPY(&varray[start+3], &mcol[i*12+3]); - VECCOPY(&varray[start+6], &mcol[i*12+6]); + copy_v3_v3_char(&varray[start], &mcol[i*12]); + copy_v3_v3_char(&varray[start+3], &mcol[i*12+3]); + copy_v3_v3_char(&varray[start+6], &mcol[i*12+6]); index[mat_orig_to_new[f->mat_nr]] += 9; if(f->v4) { /* v3 v4 v1 */ - VECCOPY(&varray[start+9], &mcol[i*12+6]); - VECCOPY(&varray[start+12], &mcol[i*12+9]); - VECCOPY(&varray[start+15], &mcol[i*12]); + copy_v3_v3_char(&varray[start+9], &mcol[i*12+6]); + copy_v3_v3_char(&varray[start+12], &mcol[i*12+9]); + copy_v3_v3_char(&varray[start+15], &mcol[i*12]); index[mat_orig_to_new[f->mat_nr]] += 9; } } @@ -741,9 +741,9 @@ static void GPU_buffer_copy_mcol(DerivedMesh *dm, float *varray_, int *index, in int i, totface; unsigned char *varray = (unsigned char *)varray_; unsigned char *mcol = (unsigned char *)user; - MFace *f = dm->getFaceArray(dm); + MFace *f = dm->getTessFaceArray(dm); - totface= dm->getNumFaces(dm); + totface= dm->getNumTessFaces(dm); for(i=0; i < totface; i++, f++) { int start = index[mat_orig_to_new[f->mat_nr]]; @@ -788,7 +788,7 @@ static void GPU_buffer_copy_uvedge(DerivedMesh *dm, float *varray, int *UNUSED(i for(i = 0; i < dm->numFaceData; i++, tf++) { MFace mf; - dm->getFace(dm,i,&mf); + dm->getTessFace(dm,i,&mf); copy_v2_v2(&varray[j],tf->uv[0]); copy_v2_v2(&varray[j+2],tf->uv[1]); |