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Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 8d72bd64e29..6b3966b2501 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -398,8 +398,8 @@ GPUDrawObject *GPU_drawobject_new( DerivedMesh *dm )
int points_per_mat[MAX_MATERIALS];
int i, curmat, curpoint, totface;
- mface = dm->getFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ mface = dm->getTessFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
/* get the number of points used by each material, treating
each quad as two triangles */
@@ -576,9 +576,9 @@ static void GPU_buffer_copy_vertex(DerivedMesh *dm, float *varray, int *index, i
int i, j, start, totface;
mvert = dm->getVertArray(dm);
- f = dm->getFaceArray(dm);
+ f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
start = index[mat_orig_to_new[f->mat_nr]];
@@ -613,11 +613,11 @@ static void GPU_buffer_copy_normal(DerivedMesh *dm, float *varray, int *index, i
int start;
float f_no[3];
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
MVert *mvert = dm->getVertArray(dm);
- MFace *f = dm->getFaceArray(dm);
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
const int smoothnormal = (f->flag & ME_SMOOTH);
@@ -678,9 +678,9 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int *
if(!(mtface = DM_get_face_data_layer(dm, CD_MTFACE)))
return;
- f = dm->getFaceArray(dm);
+ f = dm->getTessFaceArray(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
start = index[mat_orig_to_new[f->mat_nr]];
@@ -704,25 +704,25 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int *
static void GPU_buffer_copy_color3(DerivedMesh *dm, float *varray_, int *index, int *mat_orig_to_new, void *user)
{
int i, totface;
- unsigned char *varray = (unsigned char *)varray_;
- unsigned char *mcol = (unsigned char *)user;
- MFace *f = dm->getFaceArray(dm);
+ char *varray = (char *)varray_;
+ char *mcol = (char *)user;
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i=0; i < totface; i++, f++) {
int start = index[mat_orig_to_new[f->mat_nr]];
/* v1 v2 v3 */
- VECCOPY(&varray[start], &mcol[i*12]);
- VECCOPY(&varray[start+3], &mcol[i*12+3]);
- VECCOPY(&varray[start+6], &mcol[i*12+6]);
+ copy_v3_v3_char(&varray[start], &mcol[i*12]);
+ copy_v3_v3_char(&varray[start+3], &mcol[i*12+3]);
+ copy_v3_v3_char(&varray[start+6], &mcol[i*12+6]);
index[mat_orig_to_new[f->mat_nr]] += 9;
if(f->v4) {
/* v3 v4 v1 */
- VECCOPY(&varray[start+9], &mcol[i*12+6]);
- VECCOPY(&varray[start+12], &mcol[i*12+9]);
- VECCOPY(&varray[start+15], &mcol[i*12]);
+ copy_v3_v3_char(&varray[start+9], &mcol[i*12+6]);
+ copy_v3_v3_char(&varray[start+12], &mcol[i*12+9]);
+ copy_v3_v3_char(&varray[start+15], &mcol[i*12]);
index[mat_orig_to_new[f->mat_nr]] += 9;
}
}
@@ -741,9 +741,9 @@ static void GPU_buffer_copy_mcol(DerivedMesh *dm, float *varray_, int *index, in
int i, totface;
unsigned char *varray = (unsigned char *)varray_;
unsigned char *mcol = (unsigned char *)user;
- MFace *f = dm->getFaceArray(dm);
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i=0; i < totface; i++, f++) {
int start = index[mat_orig_to_new[f->mat_nr]];
@@ -788,7 +788,7 @@ static void GPU_buffer_copy_uvedge(DerivedMesh *dm, float *varray, int *UNUSED(i
for(i = 0; i < dm->numFaceData; i++, tf++) {
MFace mf;
- dm->getFace(dm,i,&mf);
+ dm->getTessFace(dm,i,&mf);
copy_v2_v2(&varray[j],tf->uv[0]);
copy_v2_v2(&varray[j+2],tf->uv[1]);