diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 22cae058b2a..8d72bd64e29 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -468,11 +468,11 @@ void GPU_drawobject_free(DerivedMesh *dm) } typedef void (*GPUBufferCopyFunc)(DerivedMesh *dm, float *varray, int *index, - int *mat_orig_to_new, void *user_data); + int *mat_orig_to_new, void *user_data); static GPUBuffer *gpu_buffer_setup(DerivedMesh *dm, GPUDrawObject *object, - int vector_size, int size, GLenum target, - void *user, GPUBufferCopyFunc copy_f) + int vector_size, int size, GLenum target, + void *user, GPUBufferCopyFunc copy_f) { GPUBufferPool *pool; GPUBuffer *buffer; @@ -546,8 +546,8 @@ static GPUBuffer *gpu_buffer_setup(DerivedMesh *dm, GPUDrawObject *object, while(uploaded == GL_FALSE) { (*copy_f)(dm, varray, cur_index_per_mat, mat_orig_to_new, user); /* glUnmapBuffer returns GL_FALSE if - the data store is corrupted; retry - in that case */ + * the data store is corrupted; retry + * in that case */ uploaded = glUnmapBufferARB(target); } } @@ -924,8 +924,8 @@ static GPUBuffer *gpu_buffer_setup_type(DerivedMesh *dm, GPUBufferType type) } buf = gpu_buffer_setup(dm, dm->drawObject, ts->vector_size, - gpu_buffer_size_from_type(dm, type), - ts->gl_buffer_type, user_data, ts->copy); + gpu_buffer_size_from_type(dm, type), + ts->gl_buffer_type, user_data, ts->copy); return buf; } @@ -1144,8 +1144,8 @@ void GPU_buffer_unbind(void) } } GLStates &= !(GPU_BUFFER_VERTEX_STATE | GPU_BUFFER_NORMAL_STATE | - GPU_BUFFER_TEXCOORD_STATE | GPU_BUFFER_COLOR_STATE | - GPU_BUFFER_ELEMENT_STATE); + GPU_BUFFER_TEXCOORD_STATE | GPU_BUFFER_COLOR_STATE | + GPU_BUFFER_ELEMENT_STATE); for(i = 0; i < MAX_GPU_ATTRIB_DATA; i++) { if(attribData[i].index != -1) { @@ -1310,8 +1310,8 @@ void GPU_update_mesh_buffers(GPU_Buffers *buffers_v, MVert *mvert, /* Build VBO */ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf); glBufferDataARB(GL_ARRAY_BUFFER_ARB, - sizeof(VertexBufferFormat) * totvert, - NULL, GL_STATIC_DRAW_ARB); + sizeof(VertexBufferFormat) * totvert, + NULL, GL_STATIC_DRAW_ARB); vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); if(vert_data) { @@ -1359,7 +1359,7 @@ GPU_Buffers *GPU_build_mesh_buffers(GHash *map, MVert *mvert, MFace *mface, /* Generate index buffer object */ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf); glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, - sizeof(unsigned short) * tottri * 3, NULL, GL_STATIC_DRAW_ARB); + sizeof(unsigned short) * tottri * 3, NULL, GL_STATIC_DRAW_ARB); /* Fill the triangle buffer */ tri_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); @@ -1429,8 +1429,8 @@ void GPU_update_grid_buffers(GPU_Buffers *buffers_v, DMGridData **grids, if(buffers->vert_buf) { glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf); glBufferDataARB(GL_ARRAY_BUFFER_ARB, - sizeof(DMGridData) * totvert, - NULL, GL_STATIC_DRAW_ARB); + sizeof(DMGridData) * totvert, + NULL, GL_STATIC_DRAW_ARB); vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); if(vert_data) { for(i = 0; i < totgrid; ++i) { |