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Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c51
1 files changed, 17 insertions, 34 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 0a1d6f560b6..65c9a27e1fe 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -41,7 +41,6 @@
#include "BKE_material.h"
#include "GPU_extensions.h"
-#include "GPU_glew.h"
#include "GPU_material.h"
#include "GPU_shader.h"
#include "GPU_uniformbuffer.h"
@@ -282,18 +281,15 @@ static const char *gpu_builtin_name(eGPUBuiltin builtin)
static void codegen_set_unique_ids(GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUInput *input;
- GPUOutput *output;
int id = 1;
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
/* set id for unique names of uniform variables */
input->id = id++;
}
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
/* set id for unique names of tmp variables storing output */
output->id = id++;
}
@@ -307,8 +303,6 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
DynStr *ds,
GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUInput *input;
const char *name;
int builtins = 0;
ListBase ubo_inputs = {NULL, NULL};
@@ -339,8 +333,9 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
}
/* Print other uniforms */
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_BUILTIN) {
/* only define each builtin uniform/varying once */
if (!(builtins & input->builtin)) {
@@ -382,7 +377,7 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
BLI_dynstr_appendf(ds, "\nlayout (std140) uniform %s {\n", GPU_UBO_BLOCK_NAME);
LISTBASE_FOREACH (LinkData *, link, &ubo_inputs) {
- input = link->data;
+ GPUInput *input = (GPUInput *)(link->data);
BLI_dynstr_appendf(ds, "\t%s unf%d;\n", gpu_data_type_to_string(input->type), input->id);
}
BLI_dynstr_append(ds, "};\n");
@@ -396,12 +391,9 @@ static int codegen_process_uniforms_functions(GPUMaterial *material,
static void codegen_declare_tmps(DynStr *ds, GPUNodeGraph *graph)
{
- GPUNode *node;
- GPUOutput *output;
-
- for (node = graph->nodes.first; node; node = node->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
/* declare temporary variables for node output storage */
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
if (output->type == GPU_CLOSURE) {
BLI_dynstr_appendf(ds, "\tClosure tmp%d;\n", output->id);
}
@@ -410,20 +402,15 @@ static void codegen_declare_tmps(DynStr *ds, GPUNodeGraph *graph)
}
}
}
-
BLI_dynstr_append(ds, "\n");
}
static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *finaloutput)
{
- GPUNode *node;
- GPUInput *input;
- GPUOutput *output;
-
- for (node = graph->nodes.first; node; node = node->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
BLI_dynstr_appendf(ds, "\t%s(", node->name);
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_TEX) {
BLI_dynstr_append(ds, input->texture->sampler_name);
}
@@ -504,7 +491,7 @@ static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *f
BLI_dynstr_append(ds, ", ");
}
- for (output = node->outputs.first; output; output = output->next) {
+ LISTBASE_FOREACH (GPUOutput *, output, &node->outputs) {
BLI_dynstr_appendf(ds, "tmp%d", output->id);
if (output->next) {
BLI_dynstr_append(ds, ", ");
@@ -662,8 +649,6 @@ static const char *attr_prefix_get(CustomDataType type)
static char *code_generate_vertex(GPUNodeGraph *graph, const char *vert_code, bool use_geom)
{
DynStr *ds = BLI_dynstr_new();
- GPUNode *node;
- GPUInput *input;
char *code;
int builtins = 0;
@@ -708,8 +693,8 @@ static char *code_generate_vertex(GPUNodeGraph *graph, const char *vert_code, bo
use_geom ? "g" : "");
}
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_BUILTIN) {
builtins |= input->builtin;
}
@@ -883,8 +868,6 @@ static char *code_generate_geometry(GPUNodeGraph *graph,
const char *defines)
{
DynStr *ds = BLI_dynstr_new();
- GPUNode *node;
- GPUInput *input;
char *code;
int builtins = 0;
@@ -896,15 +879,15 @@ static char *code_generate_geometry(GPUNodeGraph *graph,
BLI_dynstr_append(ds, "void calc_barycentric_distances(vec3 pos0, vec3 pos1, vec3 pos2);\n");
BLI_dynstr_append(ds, "#define USE_ATTR\n");
- /* Generate varying declarations. */
- for (node = graph->nodes.first; node; node = node->next) {
- for (input = node->inputs.first; input; input = input->next) {
+ LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) {
+ LISTBASE_FOREACH (GPUInput *, input, &node->inputs) {
if (input->source == GPU_SOURCE_BUILTIN) {
builtins |= input->builtin;
}
}
}
+ /* Generate varying declarations. */
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph->attributes) {
BLI_dynstr_appendf(ds, "in %s var%dg[];\n", gpu_data_type_to_string(attr->gputype), attr->id);
BLI_dynstr_appendf(ds, "out %s var%d;\n", gpu_data_type_to_string(attr->gputype), attr->id);