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Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index b5512aa108d..a9cef0b5ad3 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -109,7 +109,7 @@ static int gpu_str_prefix(const char *str, const char *prefix)
str++;
prefix++;
}
-
+
return (*prefix == '\0');
}
@@ -221,7 +221,7 @@ static char *gpu_generate_function_prototyps(GHash *hash)
GPUFunction *function;
char *name, *prototypes;
int a;
-
+
/* automatically generate function prototypes to add to the top of the
* generated code, to avoid have to add the actual code & recompile all */
ghi = BLI_ghashIterator_new(hash);
@@ -610,7 +610,7 @@ static void codegen_call_functions(DynStr *ds, ListBase *nodes, GPUOutput *final
for (node = nodes->first; node; node = node->next) {
BLI_dynstr_appendf(ds, "\t%s(", node->name);
-
+
for (input = node->inputs.first; input; input = input->next) {
if (input->source == GPU_SOURCE_TEX) {
BLI_dynstr_appendf(ds, "samp%d", input->texid);
@@ -740,7 +740,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type)
GPUInput *input;
char *code;
char *vertcode = NULL;
-
+
for (node = nodes->first; node; node = node->next) {
for (input = node->inputs.first; input; input = input->next) {
if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
@@ -781,7 +781,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type)
}
BLI_dynstr_append(ds, vertcode);
-
+
for (node = nodes->first; node; node = node->next)
for (input = node->inputs.first; input; input = input->next)
if (input->source == GPU_SOURCE_ATTRIB && input->attribfirst) {
@@ -1084,7 +1084,7 @@ void GPU_pass_unbind(GPUPass *pass)
if (input->ima || input->prv)
input->tex = NULL;
}
-
+
GPU_shader_unbind();
}
@@ -1105,7 +1105,7 @@ static void gpu_node_link_free(GPUNodeLink *link)
if (link->users < 0)
fprintf(stderr, "GPU_node_link_free: negative refcount\n");
-
+
if (link->users == 0) {
if (link->output)
link->output->link = NULL;
@@ -1146,7 +1146,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const GPUType
return;
}
}
-
+
input = MEM_callocN(sizeof(GPUInput), "GPUInput");
input->node = node;
@@ -1372,7 +1372,7 @@ static void gpu_nodes_get_builtin_flag(ListBase *nodes, int *builtin)
{
GPUNode *node;
GPUInput *input;
-
+
*builtin = 0;
for (node = nodes->first; node; node = node->next)
@@ -1443,10 +1443,10 @@ GPUNodeLink *GPU_cube_map(Image *ima, ImageUser *iuser, bool is_data)
GPUNodeLink *GPU_image_preview(PreviewImage *prv)
{
GPUNodeLink *link = GPU_node_link_create();
-
+
link->image = GPU_NODE_LINK_IMAGE_PREVIEW;
link->ptr1 = prv;
-
+
return link;
}
@@ -1550,7 +1550,7 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNod
totin++;
}
}
-
+
if (out) {
for (i = 0; out[i].type != GPU_NONE; i++) {
gpu_node_output(node, out[i].type, &out[i].link);
@@ -1583,7 +1583,7 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNod
va_end(params);
gpu_material_add_node(mat, node);
-
+
return true;
}
@@ -1621,7 +1621,7 @@ static void gpu_nodes_tag(GPUNodeLink *link)
node = link->output->node;
if (node->tag)
return;
-
+
node->tag = true;
for (input = node->inputs.first; input; input = input->next)
if (input->link)
@@ -1704,7 +1704,7 @@ GPUPass *GPU_generate_pass(
gpu_nodes_free(nodes);
return NULL;
}
-
+
/* create pass */
pass = MEM_callocN(sizeof(GPUPass), "GPUPass");