diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index b5512aa108d..de2b94482f4 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -655,7 +655,7 @@ static void codegen_call_functions(DynStr *ds, ListBase *nodes, GPUOutput *final BLI_dynstr_append(ds, ");\n"); } - BLI_dynstr_append(ds, "\n\tgl_FragColor = "); + BLI_dynstr_append(ds, "\n\tfragColor = "); codegen_convert_datatype(ds, finaloutput->type, GPU_VEC4, "tmp", finaloutput->id); BLI_dynstr_append(ds, ";\n"); } @@ -790,7 +790,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type) BLI_dynstr_appendf(ds, "#ifndef USE_OPENSUBDIV\n"); #endif BLI_dynstr_appendf( - ds, "\tvar%d.xyz = normalize(gl_NormalMatrix * att%d.xyz);\n", + ds, "\tvar%d.xyz = normalize(NormalMatrix * att%d.xyz);\n", input->attribid, input->attribid); BLI_dynstr_appendf( ds, "\tvar%d.w = att%d.w;\n", @@ -1194,7 +1194,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const GPUType #if 0 input->tex = GPU_texture_create_2D(link->texturesize, link->texturesize, link->ptr2, NULL); #endif - input->tex = GPU_texture_create_2D(link->texturesize, 1, link->ptr1, GPU_HDR_NONE, NULL); + input->tex = GPU_texture_create_2D(link->texturesize, 1, link->ptr1, NULL); input->textarget = GL_TEXTURE_2D; MEM_freeN(link->ptr1); @@ -1688,9 +1688,6 @@ GPUPass *GPU_generate_pass( geometrycode, glsl_material_library, NULL, - 0, - 0, - 0, flags); /* failed? */ |