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Diffstat (limited to 'source/blender/gpu/intern/gpu_codegen.c')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 952886bafed..4360941e332 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -1972,7 +1972,7 @@ void GPU_pass_compile(GPUPass *pass, const char *shname)
shname);
/* NOTE: Some drivers / gpu allows more active samplers than the opengl limit.
- * We need to make sure to count active samplers to avoid undefined behaviour. */
+ * We need to make sure to count active samplers to avoid undefined behavior. */
if (!gpu_pass_shader_validate(pass)) {
if (pass->shader != NULL) {
fprintf(stderr, "GPUShader: error: too many samplers in shader.\n");