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Diffstat (limited to 'source/blender/gpu/intern/gpu_context.cc')
-rw-r--r--source/blender/gpu/intern/gpu_context.cc34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc
index ef02ec24a00..9b4705ae6a3 100644
--- a/source/blender/gpu/intern/gpu_context.cc
+++ b/source/blender/gpu/intern/gpu_context.cc
@@ -185,40 +185,6 @@ void GPU_tex_free(GLuint tex_id)
static_cast<GLBackend *>(backend)->tex_free(tex_id);
}
-/* GPUBatch & GPUFrameBuffer contains respectively VAO & FBO indices
- * which are not shared across contexts. So we need to keep track of
- * ownership. */
-
-void gpu_context_add_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
-{
-#ifdef DEBUG
- BLI_assert(ctx);
- static_cast<GLContext *>(ctx)->framebuffer_register(fb);
-#else
- UNUSED_VARS(ctx, fb);
-#endif
-}
-
-void gpu_context_remove_framebuffer(GPUContext *ctx, GPUFrameBuffer *fb)
-{
-#ifdef DEBUG
- BLI_assert(ctx);
- static_cast<GLContext *>(ctx)->framebuffer_unregister(fb);
-#else
- UNUSED_VARS(ctx, fb);
-#endif
-}
-
-void gpu_context_active_framebuffer_set(GPUContext *ctx, GPUFrameBuffer *fb)
-{
- ctx->current_fbo = fb;
-}
-
-GPUFrameBuffer *gpu_context_active_framebuffer_get(GPUContext *ctx)
-{
- return ctx->current_fbo;
-}
-
struct GPUMatrixState *gpu_context_active_matrix_state_get()
{
BLI_assert(active_ctx);