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Diffstat (limited to 'source/blender/gpu/intern/gpu_context.cc')
-rw-r--r--source/blender/gpu/intern/gpu_context.cc19
1 files changed, 13 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc
index 943a6151ced..98714269402 100644
--- a/source/blender/gpu/intern/gpu_context.cc
+++ b/source/blender/gpu/intern/gpu_context.cc
@@ -109,7 +109,6 @@ GPUContext *GPU_context_create(void *ghost_window)
return wrap(ctx);
}
-/* to be called after GPU_context_active_set(ctx_to_destroy) */
void GPU_context_discard(GPUContext *ctx_)
{
Context *ctx = unwrap(ctx_);
@@ -117,7 +116,6 @@ void GPU_context_discard(GPUContext *ctx_)
active_ctx = nullptr;
}
-/* ctx can be NULL */
void GPU_context_active_set(GPUContext *ctx_)
{
Context *ctx = unwrap(ctx_);
@@ -133,7 +131,7 @@ void GPU_context_active_set(GPUContext *ctx_)
}
}
-GPUContext *GPU_context_active_get(void)
+GPUContext *GPU_context_active_get()
{
return wrap(Context::get());
}
@@ -146,12 +144,12 @@ GPUContext *GPU_context_active_get(void)
static std::mutex main_context_mutex;
-void GPU_context_main_lock(void)
+void GPU_context_main_lock()
{
main_context_mutex.lock();
}
-void GPU_context_main_unlock(void)
+void GPU_context_main_unlock()
{
main_context_mutex.unlock();
}
@@ -180,7 +178,7 @@ void GPU_backend_init(eGPUBackendType backend_type)
}
}
-void GPU_backend_exit(void)
+void GPU_backend_exit()
{
/* TODO: assert no resource left. Currently UI textures are still not freed in their context
* correctly. */
@@ -188,6 +186,15 @@ void GPU_backend_exit(void)
g_backend = nullptr;
}
+eGPUBackendType GPU_backend_get_type()
+{
+ if (g_backend && dynamic_cast<GLBackend *>(g_backend) != nullptr) {
+ return GPU_BACKEND_OPENGL;
+ }
+
+ return GPU_BACKEND_NONE;
+}
+
GPUBackend *GPUBackend::get()
{
return g_backend;