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Diffstat (limited to 'source/blender/gpu/intern/gpu_draw.c')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c36
1 files changed, 31 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 9b027f7906d..60e3c19a419 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -709,7 +709,7 @@ void GPU_create_gl_tex(unsigned int *bind, unsigned int *pix, float * frect, int
*/
int GPU_upload_dxt_texture(ImBuf *ibuf)
{
-#if WITH_DDS
+#ifdef WITH_DDS
GLint format = 0;
int blocksize, height, width, i, size, offset = 0;
@@ -878,13 +878,13 @@ void GPU_paint_set_mipmap(int mipmap)
}
}
-void GPU_paint_update_image(Image *ima, int x, int y, int w, int h, int mipmap)
+void GPU_paint_update_image(Image *ima, int x, int y, int w, int h)
{
ImBuf *ibuf;
ibuf = BKE_image_get_ibuf(ima, NULL);
- if (ima->repbind || (GPU_get_mipmap() && mipmap) || !ima->bindcode || !ibuf ||
+ if (ima->repbind || (GPU_get_mipmap() && !GTS.gpu_mipmap) || !ima->bindcode || !ibuf ||
(!is_power_of_2_i(ibuf->x) || !is_power_of_2_i(ibuf->y)) ||
(w == 0) || (h == 0))
{
@@ -911,8 +911,14 @@ void GPU_paint_update_image(Image *ima, int x, int y, int w, int h, int mipmap)
MEM_freeN(buffer);
- if (ima->tpageflag & IMA_MIPMAP_COMPLETE)
+ /* we have already accounted for the case where GTS.gpu_mipmap is false
+ * so we will be using GPU mipmap generation here */
+ if (GPU_get_mipmap()) {
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
+ }
+ else {
ima->tpageflag &= ~IMA_MIPMAP_COMPLETE;
+ }
return;
}
@@ -934,8 +940,13 @@ void GPU_paint_update_image(Image *ima, int x, int y, int w, int h, int mipmap)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, skip_pixels);
glPixelStorei(GL_UNPACK_SKIP_ROWS, skip_rows);
- if (ima->tpageflag & IMA_MIPMAP_COMPLETE)
+ /* see comment above as to why we are using gpu mipmap generation here */
+ if (GPU_get_mipmap()) {
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
+ }
+ else {
ima->tpageflag &= ~IMA_MIPMAP_COMPLETE;
+ }
}
}
@@ -1429,6 +1440,21 @@ void GPU_disable_material(void)
GPU_set_material_alpha_blend(GPU_BLEND_SOLID);
}
+void GPU_material_diffuse_get(int nr, float diff[4])
+{
+ /* prevent index to use un-initialized array items */
+ if (nr >= GMS.totmat)
+ nr = 0;
+
+ /* no GPU_begin_object_materials, use default material */
+ if (!GMS.matbuf) {
+ mul_v3_v3fl(diff, &defmaterial.r, defmaterial.ref + defmaterial.emit);
+ }
+ else {
+ copy_v4_v4(diff, GMS.matbuf[nr].diff);
+ }
+}
+
void GPU_end_object_materials(void)
{
GPU_disable_material();