diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 7a0ac29c9ab..bc859d0ec07 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -134,8 +134,8 @@ void GPU_extensions_init(void) glGetIntegerv(GL_BLUE_BITS, &b); GG.colordepth = r+g+b; /* assumes same depth for RGB */ - vendor = (const char*)glGetString(GL_VENDOR); - renderer = (const char*)glGetString(GL_RENDERER); + vendor = (const char *)glGetString(GL_VENDOR); + renderer = (const char *)glGetString(GL_RENDERER); if (strstr(vendor, "ATI")) { GG.device = GPU_DEVICE_ATI; @@ -916,7 +916,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object); GPU_shader_bind(blur_shader); - GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scaleh); + GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scaleh); GPU_shader_uniform_texture(blur_shader, texture_source_uniform, tex); glViewport(0, 0, GPU_texture_opengl_width(blurtex), GPU_texture_opengl_height(blurtex)); @@ -942,7 +942,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb->object); glViewport(0, 0, GPU_texture_opengl_width(tex), GPU_texture_opengl_height(tex)); - GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scalev); + GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scalev); GPU_shader_uniform_texture(blur_shader, texture_source_uniform, blurtex); GPU_texture_bind(blurtex, 0); |