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Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 3ca55c12ce2..4b735a8bd84 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -176,7 +176,7 @@ int GPU_print_error(char *str)
if (G.f & G_DEBUG) {
if ((errCode = glGetError()) != GL_NO_ERROR) {
- fprintf(stderr, "%s opengl error: %s\n", str, gluErrorString(errCode));
+ fprintf(stderr, "%s opengl error: %s\n", str, gluErrorString(errCode));
return 1;
}
}
@@ -1138,7 +1138,7 @@ GPUPixelBuffer *gpu_pixelbuffer_create(int x, int y, int halffloat, int numbuffe
pb->numbuffers = numbuffers;
pb->halffloat = halffloat;
- glGenBuffersARB(pb->numbuffers, pb->bindcode);
+ glGenBuffersARB(pb->numbuffers, pb->bindcode);
if (!pb->bindcode[0]) {
fprintf(stderr, "GPUPixelBuffer allocation failed\n");
@@ -1154,9 +1154,9 @@ void GPU_pixelbuffer_texture(GPUTexture *tex, GPUPixelBuffer *pb)
void *pixels;
int i;
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode);
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode);
- for (i = 0; i < pb->numbuffers; i++) {
+ for (i = 0; i < pb->numbuffers; i++) {
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, pb->bindcode[pb->current]);
glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_EXT, pb->datasize, NULL,
GL_STREAM_DRAW_ARB);
@@ -1170,22 +1170,22 @@ void GPU_pixelbuffer_texture(GPUTexture *tex, GPUPixelBuffer *pb)
}
}
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0);
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0);
}
static int pixelbuffer_map_into_gpu(GLuint bindcode)
{
void *pixels;
- glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode);
+ glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode);
pixels = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, GL_WRITE_ONLY);
/* do stuff in pixels */
- if (!glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT)) {
+ if (!glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT)) {
fprintf(stderr, "Could not unmap opengl PBO\n");
return 0;
- }
+ }
return 1;
}
@@ -1193,14 +1193,14 @@ static int pixelbuffer_map_into_gpu(GLuint bindcode)
static void pixelbuffer_copy_to_texture(GPUTexture *tex, GPUPixelBuffer *pb, GLuint bindcode)
{
GLenum type = (pb->halffloat)? GL_HALF_FLOAT_NV: GL_UNSIGNED_BYTE;
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode);
- glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode);
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode);
+ glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode);
- glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, tex->w, tex->h,
- GL_RGBA, type, NULL);
+ glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, tex->w, tex->h,
+ GL_RGBA, type, NULL);
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, 0);
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0);
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0);
}
void GPU_pixelbuffer_async_to_gpu(GPUTexture *tex, GPUPixelBuffer *pb)
@@ -1217,7 +1217,7 @@ void GPU_pixelbuffer_async_to_gpu(GPUTexture *tex, GPUPixelBuffer *pb)
pixelbuffer_map_into_gpu(pb->bindcode[newbuffer]);
pixelbuffer_copy_to_texture(tex, pb, pb->bindcode[pb->current]);
- }
+ }
}
#endif