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Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7a0ac29c9ab..bc859d0ec07 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -134,8 +134,8 @@ void GPU_extensions_init(void)
glGetIntegerv(GL_BLUE_BITS, &b);
GG.colordepth = r+g+b; /* assumes same depth for RGB */
- vendor = (const char*)glGetString(GL_VENDOR);
- renderer = (const char*)glGetString(GL_RENDERER);
+ vendor = (const char *)glGetString(GL_VENDOR);
+ renderer = (const char *)glGetString(GL_RENDERER);
if (strstr(vendor, "ATI")) {
GG.device = GPU_DEVICE_ATI;
@@ -916,7 +916,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object);
GPU_shader_bind(blur_shader);
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scaleh);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scaleh);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, tex);
glViewport(0, 0, GPU_texture_opengl_width(blurtex), GPU_texture_opengl_height(blurtex));
@@ -942,7 +942,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb->object);
glViewport(0, 0, GPU_texture_opengl_width(tex), GPU_texture_opengl_height(tex));
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scalev);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scalev);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, blurtex);
GPU_texture_bind(blurtex, 0);