diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 3ca55c12ce2..4b735a8bd84 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -176,7 +176,7 @@ int GPU_print_error(char *str) if (G.f & G_DEBUG) { if ((errCode = glGetError()) != GL_NO_ERROR) { - fprintf(stderr, "%s opengl error: %s\n", str, gluErrorString(errCode)); + fprintf(stderr, "%s opengl error: %s\n", str, gluErrorString(errCode)); return 1; } } @@ -1138,7 +1138,7 @@ GPUPixelBuffer *gpu_pixelbuffer_create(int x, int y, int halffloat, int numbuffe pb->numbuffers = numbuffers; pb->halffloat = halffloat; - glGenBuffersARB(pb->numbuffers, pb->bindcode); + glGenBuffersARB(pb->numbuffers, pb->bindcode); if (!pb->bindcode[0]) { fprintf(stderr, "GPUPixelBuffer allocation failed\n"); @@ -1154,9 +1154,9 @@ void GPU_pixelbuffer_texture(GPUTexture *tex, GPUPixelBuffer *pb) void *pixels; int i; - glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode); + glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode); - for (i = 0; i < pb->numbuffers; i++) { + for (i = 0; i < pb->numbuffers; i++) { glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, pb->bindcode[pb->current]); glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_EXT, pb->datasize, NULL, GL_STREAM_DRAW_ARB); @@ -1170,22 +1170,22 @@ void GPU_pixelbuffer_texture(GPUTexture *tex, GPUPixelBuffer *pb) } } - glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0); + glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0); } static int pixelbuffer_map_into_gpu(GLuint bindcode) { void *pixels; - glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode); + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode); pixels = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, GL_WRITE_ONLY); /* do stuff in pixels */ - if (!glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT)) { + if (!glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT)) { fprintf(stderr, "Could not unmap opengl PBO\n"); return 0; - } + } return 1; } @@ -1193,14 +1193,14 @@ static int pixelbuffer_map_into_gpu(GLuint bindcode) static void pixelbuffer_copy_to_texture(GPUTexture *tex, GPUPixelBuffer *pb, GLuint bindcode) { GLenum type = (pb->halffloat)? GL_HALF_FLOAT_NV: GL_UNSIGNED_BYTE; - glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode); - glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode); + glBindTexture(GL_TEXTURE_RECTANGLE_EXT, tex->bindcode); + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, bindcode); - glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, tex->w, tex->h, - GL_RGBA, type, NULL); + glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, tex->w, tex->h, + GL_RGBA, type, NULL); glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_EXT, 0); - glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0); + glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0); } void GPU_pixelbuffer_async_to_gpu(GPUTexture *tex, GPUPixelBuffer *pb) @@ -1217,7 +1217,7 @@ void GPU_pixelbuffer_async_to_gpu(GPUTexture *tex, GPUPixelBuffer *pb) pixelbuffer_map_into_gpu(pb->bindcode[newbuffer]); pixelbuffer_copy_to_texture(tex, pb, pb->bindcode[pb->current]); - } + } } #endif |