diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index eabd501f1d5..ffc72718e42 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -300,7 +300,7 @@ void GPU_framebuffer_texture_detach(GPUFrameBuffer *fb, GPUTexture *tex) * Setting GPUAttachment.mip to -1 will leave the texture in this slot. * Setting GPUAttachment.tex to NULL will detach the texture in this slot. **/ -void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_ct) +void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_len) { if (config[0].tex) { BLI_assert(GPU_texture_depth(config[0].tex)); @@ -317,7 +317,7 @@ void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *confi } int slot = 0; - for (int i = 1; i < config_ct; ++i, ++slot) { + for (int i = 1; i < config_len; ++i, ++slot) { if (config[i].tex != NULL) { BLI_assert(GPU_texture_depth(config[i].tex) == false); gpu_framebuffer_texture_attach_ex(fb, config[i].tex, slot, config[i].layer, config[i].mip); |