diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index 0beba545147..835a96ea48b 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -575,7 +575,7 @@ void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels) glFramebufferTexture2DEXT( GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT + ofs->color->fb_attachment, GL_TEXTURE_2D_MULTISAMPLE, ofs->color->bindcode, 0); - status = glCheckFramebufferStatus(GL_READ_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { goto finally; } @@ -583,11 +583,11 @@ void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels) /* write into new single-sample buffer */ glGenFramebuffersEXT(1, &fbo_blit); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, fbo_blit); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo_blit); glFramebufferTexture2DEXT( - GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0, + GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, tex_blit, 0); - status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { goto finally; } |