diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index cfb94cadaa9..48a8267bff2 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -480,7 +480,7 @@ void GPU_framebuffer_blur( GPU_texture_bind(tex, 0); - Batch_set_builtin_program(&batch, GPU_SHADER_SEP_GAUSSIAN_BLUR); + GWN_batch_program_set_builtin(&batch, GPU_SHADER_SEP_GAUSSIAN_BLUR); GWN_batch_uniform_2f(&batch, "ScaleU", scaleh[0], scaleh[1]); GWN_batch_uniform_1i(&batch, "textureSource", GL_TEXTURE0); GWN_batch_draw(&batch); @@ -496,7 +496,7 @@ void GPU_framebuffer_blur( GPU_texture_bind(blurtex, 0); /* Hack to make the following uniform stick */ - Batch_set_builtin_program(&batch, GPU_SHADER_SEP_GAUSSIAN_BLUR); + GWN_batch_program_set_builtin(&batch, GPU_SHADER_SEP_GAUSSIAN_BLUR); GWN_batch_uniform_2f(&batch, "ScaleU", scalev[0], scalev[1]); GWN_batch_uniform_1i(&batch, "textureSource", GL_TEXTURE0); GWN_batch_draw(&batch); |