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Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer.c')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 2930b6d13cc..45b4b2adc64 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -332,7 +332,7 @@ void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *confi
}
int slot = 0;
- for (int i = 1; i < config_len; ++i, ++slot) {
+ for (int i = 1; i < config_len; i++, slot++) {
if (config[i].tex != NULL) {
BLI_assert(GPU_texture_depth(config[i].tex) == false);
gpu_framebuffer_texture_attach_ex(fb, config[i].tex, slot, config[i].layer, config[i].mip);
@@ -386,7 +386,7 @@ static void gpu_framebuffer_update_attachments(GPUFrameBuffer *fb)
BLI_assert(GPU_framebuffer_active_get() == fb);
/* Update attachments */
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; ++type) {
+ for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
if (type >= GPU_FB_COLOR_ATTACHMENT0) {
if (fb->attachments[type].tex) {
@@ -757,7 +757,7 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb,
current_dim[0] = max_ii(current_dim[0] / 2, 1);
current_dim[1] = max_ii(current_dim[1] / 2, 1);
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; ++type) {
+ for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
if (fb->attachments[type].tex != NULL) {
/* Some Intel HDXXX have issue with rendering to a mipmap that is below
* the texture GL_TEXTURE_MAX_LEVEL. So even if it not correct, in this case
@@ -786,7 +786,7 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb,
}
}
- for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; ++type) {
+ for (GPUAttachmentType type = 0; type < GPU_FB_MAX_ATTACHEMENT; type++) {
if (fb->attachments[type].tex != NULL) {
/* reset mipmap level range */
GPUTexture *tex = fb->attachments[type].tex;