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Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer.cc')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index 5fe876fc658..6528f39d4ec 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -179,7 +179,7 @@ void FrameBuffer::recursive_downsample(int max_lvl,
/* Some Intel HDXXX have issue with rendering to a mipmap that is below
* the texture GL_TEXTURE_MAX_LEVEL. So even if it not correct, in this case
* we allow GL_TEXTURE_MAX_LEVEL to be one level lower. In practice it does work! */
- int mip_max = (GPU_mip_render_workaround()) ? mip_lvl : (mip_lvl - 1);
+ int mip_max = GPU_mip_render_workaround() ? mip_lvl : (mip_lvl - 1);
/* Restrict fetches only to previous level. */
tex->mip_range_set(mip_lvl - 1, mip_max);
/* Bind next level. */