diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_immediate.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_immediate.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc index 69467e5b28a..3b4accf9cc5 100644 --- a/source/blender/gpu/intern/gpu_immediate.cc +++ b/source/blender/gpu/intern/gpu_immediate.cc @@ -18,7 +18,6 @@ #include "gpu_context_private.hh" #include "gpu_immediate_private.hh" #include "gpu_shader_private.hh" -#include "gpu_vertex_buffer_private.hh" #include "gpu_vertex_format_private.h" using namespace blender::gpu; @@ -132,15 +131,12 @@ static void wide_line_workaround_start(GPUPrimType prim_type) case GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR: polyline_sh = GPU_SHADER_3D_POLYLINE_CLIPPED_UNIFORM_COLOR; break; - case GPU_SHADER_2D_UNIFORM_COLOR: case GPU_SHADER_3D_UNIFORM_COLOR: polyline_sh = GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR; break; - case GPU_SHADER_2D_FLAT_COLOR: case GPU_SHADER_3D_FLAT_COLOR: polyline_sh = GPU_SHADER_3D_POLYLINE_FLAT_COLOR; break; - case GPU_SHADER_2D_SMOOTH_COLOR: case GPU_SHADER_3D_SMOOTH_COLOR: polyline_sh = GPU_SHADER_3D_POLYLINE_SMOOTH_COLOR; break; |