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Diffstat (limited to 'source/blender/gpu/intern/gpu_index_buffer.cc')
-rw-r--r--source/blender/gpu/intern/gpu_index_buffer.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_index_buffer.cc b/source/blender/gpu/intern/gpu_index_buffer.cc
index 08c31d0d589..3a66f547403 100644
--- a/source/blender/gpu/intern/gpu_index_buffer.cc
+++ b/source/blender/gpu/intern/gpu_index_buffer.cc
@@ -49,7 +49,7 @@ void GPU_indexbuf_init_ex(GPUIndexBufBuilder *builder,
* degenerative primitives when skipping primitives is required and will
* incur no additional performance cost for rendering. */
if (GPU_type_matches_ex(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY, GPU_BACKEND_METAL)) {
- /* We will still use restart-indices for point primtives and then
+ /* We will still use restart-indices for point primitives and then
* patch these during IndexBuf::init, as we cannot benefit from degenerative
* primitives to eliminate these. */
builder->restart_index_value = (is_restart_compatible(prim_type) ||
@@ -379,7 +379,7 @@ void IndexBuf::squeeze_indices_short(uint min_idx,
* clamp index to the maximum within the index range.
*
* `clamp_max_idx` represents the maximum possible index to clamp against. If primitive is
- * restart-compatible, we can just clamp against the primtive-restart value, otherwise, we
+ * restart-compatible, we can just clamp against the primitive-restart value, otherwise, we
* must assign to a valid index within the range.
*
* NOTE: For OpenGL we skip this by disabling clamping, as we still need to use