diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 8e7194bb4a1..a3813ef4584 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -1669,8 +1669,8 @@ void GPU_lamp_update_distance(GPULamp *lamp, float distance, float att1, float a void GPU_lamp_update_spot(GPULamp *lamp, float spotsize, float spotblend) { - lamp->spotsi= cosf((float)M_PI * spotsize / 360.0f); - lamp->spotbl= (1.0f - lamp->spotsi) * spotblend; + lamp->spotsi = cosf(spotsize * 0.5f); + lamp->spotbl = (1.0f - lamp->spotsi) * spotblend; } static void gpu_lamp_from_blender(Scene *scene, Object *ob, Object *par, Lamp *la, GPULamp *lamp) @@ -1695,11 +1695,11 @@ static void gpu_lamp_from_blender(Scene *scene, Object *ob, Object *par, Lamp *l GPU_lamp_update(lamp, ob->lay, (ob->restrictflag & OB_RESTRICT_RENDER), ob->obmat); - lamp->spotsi= la->spotsize; + lamp->spotsi = la->spotsize; if (lamp->mode & LA_HALO) - if (lamp->spotsi > 170.0f) - lamp->spotsi = 170.0f; - lamp->spotsi= cosf((float)M_PI*lamp->spotsi/360.0f); + if (lamp->spotsi > DEG2RADF(170.0f)) + lamp->spotsi = DEG2RADF(170.0f); + lamp->spotsi = cosf(lamp->spotsi * 0.5f); lamp->spotbl= (1.0f - lamp->spotsi)*la->spotblend; lamp->k= la->k; |