diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_material_library.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_material_library.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material_library.c b/source/blender/gpu/intern/gpu_material_library.c index 74e0270c42a..712ab44adb3 100644 --- a/source/blender/gpu/intern/gpu_material_library.c +++ b/source/blender/gpu/intern/gpu_material_library.c @@ -91,6 +91,7 @@ extern char datatoc_gpu_shader_material_output_aov_glsl[]; extern char datatoc_gpu_shader_material_output_material_glsl[]; extern char datatoc_gpu_shader_material_output_world_glsl[]; extern char datatoc_gpu_shader_material_particle_info_glsl[]; +extern char datatoc_gpu_shader_material_point_info_glsl[]; extern char datatoc_gpu_shader_material_principled_glsl[]; extern char datatoc_gpu_shader_material_refraction_glsl[]; extern char datatoc_gpu_shader_material_rgb_curves_glsl[]; @@ -295,7 +296,7 @@ static GPUMaterialLibrary gpu_shader_material_glass_library = { static GPUMaterialLibrary gpu_shader_material_hair_info_library = { .code = datatoc_gpu_shader_material_hair_info_glsl, - .dependencies = {NULL}, + .dependencies = {&gpu_shader_material_hash_library, NULL}, }; static GPUMaterialLibrary gpu_shader_material_holdout_library = { @@ -388,6 +389,11 @@ static GPUMaterialLibrary gpu_shader_material_particle_info_library = { .dependencies = {NULL}, }; +static GPUMaterialLibrary gpu_shader_material_point_info_library = { + .code = datatoc_gpu_shader_material_point_info_glsl, + .dependencies = {&gpu_shader_material_hash_library, NULL}, +}; + static GPUMaterialLibrary gpu_shader_material_principled_library = { .code = datatoc_gpu_shader_material_principled_glsl, .dependencies = {NULL}, @@ -644,6 +650,7 @@ static GPUMaterialLibrary *gpu_material_libraries[] = { &gpu_shader_material_output_material_library, &gpu_shader_material_output_world_library, &gpu_shader_material_particle_info_library, + &gpu_shader_material_point_info_library, &gpu_shader_material_principled_library, &gpu_shader_material_refraction_library, &gpu_shader_material_rgb_curves_library, |