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Diffstat (limited to 'source/blender/gpu/intern/gpu_material_library.c')
-rw-r--r--source/blender/gpu/intern/gpu_material_library.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material_library.c b/source/blender/gpu/intern/gpu_material_library.c
index 6d14993e2ac..6f68729eaae 100644
--- a/source/blender/gpu/intern/gpu_material_library.c
+++ b/source/blender/gpu/intern/gpu_material_library.c
@@ -62,6 +62,7 @@ extern char datatoc_gpu_shader_material_diffuse_glsl[];
extern char datatoc_gpu_shader_material_displacement_glsl[];
extern char datatoc_gpu_shader_material_eevee_specular_glsl[];
extern char datatoc_gpu_shader_material_emission_glsl[];
+extern char datatoc_gpu_shader_material_float_curve_glsl[];
extern char datatoc_gpu_shader_material_fractal_noise_glsl[];
extern char datatoc_gpu_shader_material_fresnel_glsl[];
extern char datatoc_gpu_shader_material_gamma_glsl[];
@@ -90,6 +91,7 @@ extern char datatoc_gpu_shader_material_output_aov_glsl[];
extern char datatoc_gpu_shader_material_output_material_glsl[];
extern char datatoc_gpu_shader_material_output_world_glsl[];
extern char datatoc_gpu_shader_material_particle_info_glsl[];
+extern char datatoc_gpu_shader_material_point_info_glsl[];
extern char datatoc_gpu_shader_material_principled_glsl[];
extern char datatoc_gpu_shader_material_refraction_glsl[];
extern char datatoc_gpu_shader_material_rgb_curves_glsl[];
@@ -262,6 +264,11 @@ static GPUMaterialLibrary gpu_shader_material_emission_library = {
.dependencies = {NULL},
};
+static GPUMaterialLibrary gpu_shader_material_float_curve_library = {
+ .code = datatoc_gpu_shader_material_float_curve_glsl,
+ .dependencies = {NULL},
+};
+
static GPUMaterialLibrary gpu_shader_material_fresnel_library = {
.code = datatoc_gpu_shader_material_fresnel_glsl,
.dependencies = {NULL},
@@ -289,7 +296,7 @@ static GPUMaterialLibrary gpu_shader_material_glass_library = {
static GPUMaterialLibrary gpu_shader_material_hair_info_library = {
.code = datatoc_gpu_shader_material_hair_info_glsl,
- .dependencies = {NULL},
+ .dependencies = {&gpu_shader_material_hash_library, NULL},
};
static GPUMaterialLibrary gpu_shader_material_holdout_library = {
@@ -382,6 +389,11 @@ static GPUMaterialLibrary gpu_shader_material_particle_info_library = {
.dependencies = {NULL},
};
+static GPUMaterialLibrary gpu_shader_material_point_info_library = {
+ .code = datatoc_gpu_shader_material_point_info_glsl,
+ .dependencies = {&gpu_shader_material_hash_library, NULL},
+};
+
static GPUMaterialLibrary gpu_shader_material_principled_library = {
.code = datatoc_gpu_shader_material_principled_glsl,
.dependencies = {NULL},
@@ -591,6 +603,7 @@ static GPUMaterialLibrary *gpu_material_libraries[] = {
&gpu_shader_material_color_util_library,
&gpu_shader_material_hash_library,
&gpu_shader_material_noise_library,
+ &gpu_shader_material_float_curve_library,
&gpu_shader_material_fractal_noise_library,
&gpu_shader_material_add_shader_library,
&gpu_shader_material_ambient_occlusion_library,
@@ -637,6 +650,7 @@ static GPUMaterialLibrary *gpu_material_libraries[] = {
&gpu_shader_material_output_material_library,
&gpu_shader_material_output_world_library,
&gpu_shader_material_particle_info_library,
+ &gpu_shader_material_point_info_library,
&gpu_shader_material_principled_library,
&gpu_shader_material_refraction_library,
&gpu_shader_material_rgb_curves_library,