diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_select.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_select.c | 44 |
1 files changed, 24 insertions, 20 deletions
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index 958aab65b57..afef0e70ccc 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -43,22 +43,22 @@ * \{ */ /* Internal algorithm used */ -enum { +typedef enum eGPUSelectAlgo { /** glBegin/EndQuery(GL_SAMPLES_PASSED... ), `gpu_select_query.c` * Only sets 4th component (ID) correctly. */ ALGO_GL_QUERY = 1, /** Read depth buffer for every drawing pass and extract depths, `gpu_select_pick.c` * Only sets 4th component (ID) correctly. */ ALGO_GL_PICK = 2, -}; +} eGPUSelectAlgo; typedef struct GPUSelectState { /* To ignore selection id calls when not initialized */ bool select_is_active; /* mode of operation */ - char mode; + eGPUSelectMode mode; /* internal algorithm for selection */ - char algorithm; + eGPUSelectAlgo algorithm; /* allow GPU_select_begin/end without drawing */ bool use_cache; /** @@ -80,7 +80,11 @@ static GPUSelectState g_select_state = {0}; /** \name Public API * \{ */ -void GPU_select_begin(uint *buffer, uint bufsize, const rcti *input, char mode, int oldhits) +void GPU_select_begin(GPUSelectResult *buffer, + const uint buffer_len, + const rcti *input, + eGPUSelectMode mode, + int oldhits) { if (mode == GPU_SELECT_NEAREST_SECOND_PASS) { /* In the case hits was '-1', @@ -119,12 +123,12 @@ void GPU_select_begin(uint *buffer, uint bufsize, const rcti *input, char mode, switch (g_select_state.algorithm) { case ALGO_GL_QUERY: { - gpu_select_query_begin((uint(*)[4])buffer, bufsize / 4, input, mode, oldhits); + gpu_select_query_begin(buffer, buffer_len, input, mode, oldhits); break; } default: /* ALGO_GL_PICK */ { - gpu_select_pick_begin((uint(*)[4])buffer, bufsize / 4, input, mode); + gpu_select_pick_begin(buffer, buffer_len, input, mode); break; } } @@ -219,35 +223,35 @@ bool GPU_select_is_cached(void) /** \name Utilities * \{ */ -const uint *GPU_select_buffer_near(const uint *buffer, int hits) +const GPUSelectResult *GPU_select_buffer_near(const GPUSelectResult *buffer, int hits) { - const uint *buffer_near = NULL; + const GPUSelectResult *buffer_near = NULL; uint depth_min = (uint)-1; for (int i = 0; i < hits; i++) { - if (buffer[1] < depth_min) { - BLI_assert(buffer[3] != -1); - depth_min = buffer[1]; + if (buffer->depth < depth_min) { + BLI_assert(buffer->id != -1); + depth_min = buffer->depth; buffer_near = buffer; } - buffer += 4; + buffer++; } return buffer_near; } -uint GPU_select_buffer_remove_by_id(uint *buffer, int hits, uint select_id) +uint GPU_select_buffer_remove_by_id(GPUSelectResult *buffer, int hits, uint select_id) { - uint *buffer_src = buffer; - uint *buffer_dst = buffer; + GPUSelectResult *buffer_src = buffer; + GPUSelectResult *buffer_dst = buffer; int hits_final = 0; for (int i = 0; i < hits; i++) { - if (buffer_src[3] != select_id) { + if (buffer_src->id != select_id) { if (buffer_dst != buffer_src) { - memcpy(buffer_dst, buffer_src, sizeof(int[4])); + memcpy(buffer_dst, buffer_src, sizeof(GPUSelectResult)); } - buffer_dst += 4; + buffer_dst++; hits_final += 1; } - buffer_src += 4; + buffer_src++; } return hits_final; } |