diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 8c03567b95f..711147a61e9 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -117,6 +117,7 @@ extern char datatoc_gpu_shader_2D_point_uniform_size_varying_color_outline_aa_ve extern char datatoc_gpu_shader_2D_edituvs_points_vert_glsl[]; extern char datatoc_gpu_shader_2D_edituvs_facedots_vert_glsl[]; extern char datatoc_gpu_shader_2D_edituvs_edges_vert_glsl[]; +extern char datatoc_gpu_shader_2D_edituvs_edges_frag_glsl[]; extern char datatoc_gpu_shader_2D_edituvs_faces_vert_glsl[]; extern char datatoc_gpu_shader_2D_edituvs_stretch_vert_glsl[]; @@ -1171,12 +1172,12 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { [GPU_SHADER_2D_UV_EDGES] = { .vert = datatoc_gpu_shader_2D_edituvs_edges_vert_glsl, - .frag = datatoc_gpu_shader_flat_color_frag_glsl, + .frag = datatoc_gpu_shader_2D_edituvs_edges_frag_glsl, }, [GPU_SHADER_2D_UV_EDGES_SMOOTH] = { .vert = datatoc_gpu_shader_2D_edituvs_edges_vert_glsl, - .frag = datatoc_gpu_shader_2D_smooth_color_frag_glsl, + .frag = datatoc_gpu_shader_2D_edituvs_edges_frag_glsl, .defs = "#define SMOOTH_COLOR\n", }, [GPU_SHADER_2D_UV_FACES] = |