diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 0993d69e14d..620f18629b5 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -81,12 +81,12 @@ extern char datatoc_gpu_shader_2D_nodelink_vert_glsl[]; extern char datatoc_gpu_shader_3D_image_vert_glsl[]; extern char datatoc_gpu_shader_image_frag_glsl[]; extern char datatoc_gpu_shader_image_overlays_merge_frag_glsl[]; +extern char datatoc_gpu_shader_image_overlays_stereo_merge_frag_glsl[]; extern char datatoc_gpu_shader_image_color_frag_glsl[]; extern char datatoc_gpu_shader_image_desaturate_frag_glsl[]; extern char datatoc_gpu_shader_image_varying_color_frag_glsl[]; extern char datatoc_gpu_shader_image_alpha_color_frag_glsl[]; extern char datatoc_gpu_shader_image_shuffle_color_frag_glsl[]; -extern char datatoc_gpu_shader_image_interlace_frag_glsl[]; extern char datatoc_gpu_shader_image_mask_uniform_color_frag_glsl[]; extern char datatoc_gpu_shader_image_modulate_alpha_frag_glsl[]; extern char datatoc_gpu_shader_image_depth_linear_frag_glsl[]; @@ -975,11 +975,6 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { "#define USE_DEPTH\n", }, - [GPU_SHADER_2D_IMAGE_INTERLACE] = - { - .vert = datatoc_gpu_shader_2D_image_vert_glsl, - .frag = datatoc_gpu_shader_image_interlace_frag_glsl, - }, [GPU_SHADER_2D_CHECKER] = { .vert = datatoc_gpu_shader_2D_vert_glsl, @@ -1017,6 +1012,11 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { .vert = datatoc_gpu_shader_2D_image_vert_glsl, .frag = datatoc_gpu_shader_image_overlays_merge_frag_glsl, }, + [GPU_SHADER_2D_IMAGE_OVERLAYS_STEREO_MERGE] = + { + .vert = datatoc_gpu_shader_2D_image_vert_glsl, + .frag = datatoc_gpu_shader_image_overlays_stereo_merge_frag_glsl, + }, [GPU_SHADER_2D_IMAGE] = { .vert = datatoc_gpu_shader_2D_image_vert_glsl, |