diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index e05ac3a5607..c95c427d32a 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -57,6 +57,7 @@ extern char datatoc_gpu_shader_3D_flat_color_vert_glsl[]; extern char datatoc_gpu_shader_3D_smooth_color_vert_glsl[]; extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[]; +extern char datatoc_gpu_shader_fire_frag_glsl[]; extern char datatoc_gpu_shader_smoke_vert_glsl[]; extern char datatoc_gpu_shader_smoke_frag_glsl[]; extern char datatoc_gpu_shader_vsm_store_vert_glsl[]; @@ -618,7 +619,7 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader) if (!GG.shaders.smoke_fire) GG.shaders.smoke_fire = GPU_shader_create( datatoc_gpu_shader_smoke_vert_glsl, datatoc_gpu_shader_smoke_frag_glsl, - NULL, NULL, "#define USE_FIRE;\n", 0, 0, 0); + NULL, NULL, NULL, 0, 0, 0); retval = GG.shaders.smoke_fire; break; case GPU_SHADER_2D_UNIFORM_COLOR: |