diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_builtin.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_builtin.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_builtin.c b/source/blender/gpu/intern/gpu_shader_builtin.c index 6efa31f41dd..076c89c8795 100644 --- a/source/blender/gpu/intern/gpu_shader_builtin.c +++ b/source/blender/gpu/intern/gpu_shader_builtin.c @@ -103,7 +103,6 @@ extern char datatoc_gpu_shader_3D_point_fixed_size_varying_color_vert_glsl[]; extern char datatoc_gpu_shader_3D_point_varying_size_vert_glsl[]; extern char datatoc_gpu_shader_3D_point_varying_size_varying_color_vert_glsl[]; extern char datatoc_gpu_shader_3D_point_uniform_size_aa_vert_glsl[]; -extern char datatoc_gpu_shader_3D_point_uniform_size_outline_aa_vert_glsl[]; extern char datatoc_gpu_shader_2D_point_varying_size_varying_color_vert_glsl[]; extern char datatoc_gpu_shader_2D_point_uniform_size_aa_vert_glsl[]; extern char datatoc_gpu_shader_2D_point_uniform_size_outline_aa_vert_glsl[]; @@ -396,12 +395,6 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { .vert = datatoc_gpu_shader_3D_point_uniform_size_aa_vert_glsl, .frag = datatoc_gpu_shader_point_uniform_color_aa_frag_glsl, }, - [GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA] = - { - .name = "GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA", - .vert = datatoc_gpu_shader_3D_point_uniform_size_outline_aa_vert_glsl, - .frag = datatoc_gpu_shader_point_uniform_color_outline_aa_frag_glsl, - }, [GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE] = { @@ -487,7 +480,6 @@ GPUShader *GPU_shader_get_builtin_shader_with_config(eGPUBuiltinShader shader, GPU_SHADER_3D_SMOOTH_COLOR, GPU_SHADER_3D_DEPTH_ONLY, GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE, - GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA, GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA, GPU_SHADER_3D_FLAT_COLOR, GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR)); |