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Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_create_info.cc')
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.cc25
1 files changed, 25 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.cc b/source/blender/gpu/intern/gpu_shader_create_info.cc
index a18fdcd32df..ff7aa65f03f 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.cc
+++ b/source/blender/gpu/intern/gpu_shader_create_info.cc
@@ -305,6 +305,31 @@ void gpu_shader_create_info_init()
draw_resource_id_new = draw_resource_id_fallback;
}
+ /* Metal-specific alternatives for Geometry shaders. */
+ if (GPU_type_matches_ex(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY, GPU_BACKEND_METAL)) {
+
+ /* 3D polyline. */
+ gpu_shader_3D_polyline_uniform_color = gpu_shader_3D_polyline_uniform_color_no_geom;
+ gpu_shader_3D_polyline_flat_color = gpu_shader_3D_polyline_flat_color_no_geom;
+ gpu_shader_3D_polyline_smooth_color = gpu_shader_3D_polyline_smooth_color_no_geom;
+ gpu_shader_3D_polyline_uniform_color_clipped =
+ gpu_shader_3D_polyline_uniform_color_clipped_no_geom;
+
+ /* Overlay Edit Mesh. */
+ overlay_edit_mesh_edge = overlay_edit_mesh_edge_no_geom;
+ overlay_edit_mesh_edge_flat = overlay_edit_mesh_edge_flat_no_geom;
+ overlay_edit_mesh_edge_clipped = overlay_edit_mesh_edge_clipped_no_geom;
+ overlay_edit_mesh_edge_flat_clipped = overlay_edit_mesh_edge_flat_clipped_no_geom;
+
+ /* Overlay Armature Shape outline. */
+ overlay_armature_shape_outline = overlay_armature_shape_outline_no_geom;
+ overlay_armature_shape_outline_clipped = overlay_armature_shape_outline_clipped_no_geom;
+
+ /* Overlay Motion Path Line. */
+ overlay_motion_path_line = overlay_motion_path_line_no_geom;
+ overlay_motion_path_line_clipped = overlay_motion_path_line_clipped_no_geom;
+ }
+
for (ShaderCreateInfo *info : g_create_infos->values()) {
if (info->do_static_compilation_) {
info->builtins_ |= gpu_shader_dependency_get_builtins(info->vertex_source_);