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Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_create_info.hh')
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index ad5ca9ce29c..51008993353 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -284,7 +284,7 @@ struct ShaderCreateInfo {
bool auto_resource_location_ = false;
/** If true, force depth and stencil tests to always happen before fragment shader invocation. */
bool early_fragment_test_ = false;
- /** Allow optimisation when fragment shader writes to gl_FragDepth. */
+ /** Allow optimization when fragment shader writes to `gl_FragDepth`. */
DepthWrite depth_write_ = DepthWrite::ANY;
/**
* Maximum length of all the resource names including each null terminator.