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Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_private.h')
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h
index d5193e09aa4..10ffc17f0d5 100644
--- a/source/blender/gpu/intern/gpu_shader_private.h
+++ b/source/blender/gpu/intern/gpu_shader_private.h
@@ -25,6 +25,7 @@
#pragma once
#include "GPU_glew.h"
+#include "gawain/shader_interface.h"
struct GPUShader {
GLuint program; /* handle for full program (links shader stages below) */
@@ -33,8 +34,8 @@ struct GPUShader {
GLuint geometry; /* handle for geometry shader */
GLuint fragment; /* handle for fragment shader */
- int totattrib; /* total number of attributes */
- int uniforms; /* required uniforms */
-
void *uniform_interface; /* cached uniform interface for shader. Data depends on shader */
+ /* NOTE: ^-- only FX compositing shaders use this */
+
+ ShaderInterface *interface; /* cached uniform & attrib interface for shader */
};