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Diffstat (limited to 'source/blender/gpu/intern/gpu_storage_buffer.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_storage_buffer.cc | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_storage_buffer.cc b/source/blender/gpu/intern/gpu_storage_buffer.cc new file mode 100644 index 00000000000..adbc71319b3 --- /dev/null +++ b/source/blender/gpu/intern/gpu_storage_buffer.cc @@ -0,0 +1,108 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2020 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup gpu + */ + +#include "MEM_guardedalloc.h" +#include <cstring> + +#include "BLI_blenlib.h" +#include "BLI_math_base.h" + +#include "gpu_backend.hh" +#include "gpu_node_graph.h" + +#include "GPU_material.h" +#include "GPU_vertex_buffer.h" /* For GPUUsageType. */ + +#include "GPU_storage_buffer.h" +#include "gpu_storage_buffer_private.hh" + +/* -------------------------------------------------------------------- */ +/** \name Creation & Deletion + * \{ */ + +namespace blender::gpu { + +StorageBuf::StorageBuf(size_t size, const char *name) +{ + /* Make sure that UBO is padded to size of vec4 */ + BLI_assert((size % 16) == 0); + + size_in_bytes_ = size; + + BLI_strncpy(name_, name, sizeof(name_)); +} + +StorageBuf::~StorageBuf() +{ + MEM_SAFE_FREE(data_); +} + +} // namespace blender::gpu + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name C-API + * \{ */ + +using namespace blender::gpu; + +GPUStorageBuf *GPU_storagebuf_create_ex(size_t size, + const void *data, + GPUUsageType usage, + const char *name) +{ + StorageBuf *ubo = GPUBackend::get()->storagebuf_alloc(size, usage, name); + /* Direct init. */ + if (data != nullptr) { + ubo->update(data); + } + return wrap(ubo); +} + +void GPU_storagebuf_free(GPUStorageBuf *ubo) +{ + delete unwrap(ubo); +} + +void GPU_storagebuf_update(GPUStorageBuf *ubo, const void *data) +{ + unwrap(ubo)->update(data); +} + +void GPU_storagebuf_bind(GPUStorageBuf *ubo, int slot) +{ + unwrap(ubo)->bind(slot); +} + +void GPU_storagebuf_unbind(GPUStorageBuf *ubo) +{ + unwrap(ubo)->unbind(); +} + +void GPU_storagebuf_unbind_all() +{ + /* FIXME */ +} + +/** \} */ |