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Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.cc')
-rw-r--r--source/blender/gpu/intern/gpu_texture.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index 05b97129f00..b22fd53f0f6 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -386,7 +386,7 @@ void GPU_texture_update(GPUTexture *tex, eGPUDataFormat data_format, const void
* Skipping pixels correctly when changing rows when doing partial update.*/
void GPU_unpack_row_length_set(uint len)
{
- GPU_context_active_get()->state_manager->texture_unpack_row_length_set(len);
+ Context::get()->state_manager->texture_unpack_row_length_set(len);
}
/* ------ Binding ------ */
@@ -398,24 +398,24 @@ void GPU_texture_bind_ex(GPUTexture *tex_,
{
Texture *tex = reinterpret_cast<Texture *>(tex_);
state = (state >= GPU_SAMPLER_MAX) ? tex->sampler_state : state;
- GPU_context_active_get()->state_manager->texture_bind(tex, state, unit);
+ Context::get()->state_manager->texture_bind(tex, state, unit);
}
void GPU_texture_bind(GPUTexture *tex_, int unit)
{
Texture *tex = reinterpret_cast<Texture *>(tex_);
- GPU_context_active_get()->state_manager->texture_bind(tex, tex->sampler_state, unit);
+ Context::get()->state_manager->texture_bind(tex, tex->sampler_state, unit);
}
void GPU_texture_unbind(GPUTexture *tex_)
{
Texture *tex = reinterpret_cast<Texture *>(tex_);
- GPU_context_active_get()->state_manager->texture_unbind(tex);
+ Context::get()->state_manager->texture_unbind(tex);
}
void GPU_texture_unbind_all(void)
{
- GPU_context_active_get()->state_manager->texture_unbind_all();
+ Context::get()->state_manager->texture_unbind_all();
}
void GPU_texture_generate_mipmap(GPUTexture *tex)